Name
|
Effect
|
Item
|
Weapon
|
Shield
|
Helmet
|
Chest
|
Boots
|
Gloves
|
Relic
|
20% Health Armor Boost |
Increases Armor by X when under 20% Health. |
|
|
|
|
|
|
|
20% Crit Chance Boost |
Increases Critical Chance by % when under 20% Health. |
|
|
|
|
|
|
|
20% Crit Damage Boost |
Increases Critical Damage by % when under 20% Health. |
|
|
|
|
|
|
|
Ability Damage Increase per Cooldown |
Increases Ability damage by X for each ability on Cooldown. |
|
|
|
|
|
|
|
Hero Crowd Control Damage Increase |
Increases damage done to enemies suffering Crowd Control effects by %. |
|
|
|
|
|
|
|
Single Projectile Damage Increase |
Increases damage by Single Projectile Weapons by %. |
|
|
|
|
|
|
|
Triple Projectile Damage Increase |
Increases damage by Triple Projectile Weapons by %. |
|
|
|
|
|
|
|
Quintuple Projectile Damage Increase |
Increases damage by Quintuple Projectile Weapons by %. |
|
|
|
|
|
|
|
Hero Goblin Damage Increase |
Goblins explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Heavy Weapon Damage Increase |
Increases damage by Heavy Weapons by X. |
|
|
|
|
|
|
|
Light Weapon Damage Increase |
Increases damage by Light Weapons by X. |
|
|
|
|
|
|
|
Medium Weapon Damage Increase |
Increases damage by Medium Weapons by X. |
|
|
|
|
|
|
|
Hero Melee Enemy Damage Increase |
Increases damage done to Melee Enemies by %. |
|
|
|
|
|
|
|
Hero Orc Damage Increase |
Increases damage done to Orcs by %. |
|
|
|
|
|
|
|
Hero Ranged Enemy Damage Increase |
Increases damage done to Ranged Enemies by %. |
|
|
|
|
|
|
|
Hero Skeleton Damage Increase |
Increases damage done to Skeletons by %. |
|
|
|
|
|
|
|
Hero Support Damage Increase |
Increases damage done to Support Enemies by %. |
|
|
|
|
|
|
|
Hero Warboar Damage Increase |
Increases damage done to Warboars by %. |
|
|
|
|
|
|
|
Damage Increase Weakpoint |
Increases damage done to Weakpoints by %.1 |
|
|
|
|
|
|
|
Weapon Damage Increase per Cooldown |
Increases Hero damage by % for each ability on Cooldown. |
|
|
|
|
|
|
|
Hero Goblin EXPLOSION |
Goblins explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Hero Melee EXPLOSION |
Melee enemies explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Hero Orc EXPLOSION |
Orcs explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Hero Ranged EXPLOSION |
Ranged enemies explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Hero Skeleton EXPLOSION |
Skeletons explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Hero Support EXPLOSION |
Support enemies explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Hero Warboar EXPLOSION |
Warboars explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Critical Chance Surround Buff |
Increases Defense Critical Chance by % for each unique Defense surrouding it. |
|
|
|
|
|
|
|
Defense Critical Damage Surround Buff |
Increases Defense Critical Damage by % for each unique Defense surrouding it. |
|
|
|
|
|
|
|
Tower Damage Surround Buff |
Increases Tower Damage by X for each unique Defense surrouding it. |
|
|
|
|
|
|
|
Ability Power Increase 100% Health |
Increases Ability Power by X when at 100% Health |
|
|
|
|
|
|
|
Defense Critical Chance |
Increase Defense Critical Chance by % |
|
|
|
|
|
|
|
Defense Critical Damage |
Increase Defense Critical Damage by % |
|
|
|
|
|
|
|
Defense Power Buff Damage Increase |
Increases Defense Power by while the defense is buffed. |
|
|
|
|
|
|
|
Defense Range Increase |
Increases the Defense Range of the affected tower by %. |
|
|
|
|
|
|
|
Hero Damage Increase 100% Health |
Increases Hero Damage by X when at 100% Health |
|
|
|
|
|
|
|
Ability Power Buff Increase |
Increases Ability Power while hero is buffed. |
|
|
|
|
|
|
|
Hero Critical Chance |
Increase Hero Critical Chance by % |
|
|
|
|
|
|
|
Hero Critical Damage |
Increase Hero Critical Damage by % |
|
|
|
|
|
|
|
Hero Damage Buff Increase |
Increases Hero Damage while hero is buffed |
|
|
|
|
|
|
|
Ability Power Charge |
Increases your Ability Power by X for every time your Abilities don't trigger a Critical Attack. |
|
|
|
|
|
|
|
Ability Power Swap Buff |
Hero gains X Ability Power for 5-14 seconds after swaping into them. |
|
|
|
|
|
|
|
Hero Damage Swap Buff |
Hero gains X Hero Damage for 5-14 seconds after swaping into them. |
|
|
|
|
|
|
|
Hero Damage Charge |
Increases your Hero Damage by X for every time you basic Attacks don't trigger a Critical Attack. |
|
|
|
|
|
|
|
ATTACKING ARMOR |
Increases Armor by X after attacking for 1 second |
|
|
|
|
|
|
|
EXTRA LIFE |
Once per Combat Phase when your Hero would die, they are instead returned to % Health |
|
|
|
|
|
|
|
MANA REFUND |
The Tower will now drop % of its total Mana Cost when destroyed |
|
|
|
|
|
|
|
INACTIVE MANA REGEN 100 |
Regens X Mana while the Hero is inactive. (100 Mana Group) |
|
|
|
|
|
|
|
INACTIVE MANA REGEN 250 |
Regens X Mana while the Hero is inactive. (250 Mana Group) |
|
|
|
|
|
|
|
Mana to Ability Power |
Increases Ability Damage up to X, the less Mana you have. |
|
|
|
|
|
|
|
Mana to Hero Damage |
Increases Hero Damage up to X, the less Mana you have. |
|
|
|
|
|
|
|
Hero Shield Penetration |
Hero projectiles pass through shields, dealing % of its original damage |
|
|
|
|
|
|
|
Defense Shield Penetration |
Tower projectiles pass through shields, dealing % of its original damage |
|
|
|
|
|
|
|
Critical Chance Unique in Map |
Increases Critical Chance by X% if it's the only of its kind on the map. |
|
|
|
|
|
|
|
Critical Damage Unique in Map |
Increases Critical Damage by X% if it's the only of its kind on the map. |
|
|
|
|
|
|
|
Damage Unique in Map |
Increases Tower Damage by X if it's the only of its kind on the map. |
|
|
|
|
|
|
|
Hero Chaos Damage Increase |
Increases damage done to Chaos Enemies by %. |
|
|
|
|
|
|
|
Hero Miniboss Damage Increase |
Increases damage done to Minibosses by %.2 |
|
|
|
|
|
|
|
Hero Frosty Damage Increase |
Increases damage done to Frosty Enemies by %. |
|
|
|
|
|
|
|
Defense Chaos Damage Increase |
Increases damage done to Chaos Enemies by %. |
|
|
|
|
|
|
|
Defense Goblin Damage Increase |
Increases damage done to Goblins by %. |
|
|
|
|
|
|
|
Defense Frosty Damage Increase |
Increases damage done to Frosty Enemies by %. |
|
|
|
|
|
|
|
Defense Melee Enemy Damage Increase |
Increases damage done to Melee Enemies by %. |
|
|
|
|
|
|
|
Defense Miniboss Damage Increase |
Increases damage done to Minibosses by %.2 |
|
|
|
|
|
|
|
Defense Orc Damage Increase |
Increases damage done to Orcs by %. |
|
|
|
|
|
|
|
Defense Ranged Enemy Damage Increase |
Increases damage done to Ranged Enemies by %. |
|
|
|
|
|
|
|
Defense Skeleton Damage Increase |
Increases damage done to Skeletons by %. |
|
|
|
|
|
|
|
Defense Support Damage Increase |
Increases damage done to Support Enemies by %. |
|
|
|
|
|
|
|
Defense Warboar Damage Increase |
Increases damage done to Warboars by %. |
|
|
|
|
|
|
|
Hero Chaos EXPLOSION |
Chaos enemies explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Hero Frosty EXPLOSION |
Frosty enemies explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Hero Miniboss EXPLOSION |
Minibosses explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Chaos EXPLOSION |
Chaos enemies explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Frosty EXPLOSION |
Frosty enemies explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Goblin EXPLOSION |
Goblins explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Melee EXPLOSION |
Melee enemies explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Miniboss EXPLOSION |
Minibosses explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Orc EXPLOSION |
Orcs explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Ranged EXPLOSION |
Ranged enemies explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Skeleton EXPLOSION |
Skeletons explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Support EXPLOSION |
Support enemies explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Warboar EXPLOSION |
Warboars explode on death, dealing X Damage Around them. |
|
|
|
|
|
|
|
Defense Crowd Control Damage Increase |
Increases damage done to enemies suffering Crowd Control effects by %. |
|
|
|
|
|
|
|
Defense Rate Increase |
Increases the Attack Rate of the affected tower by %.3 |
|
|
|
|
|
|
|
Hero Tenacity |
Decreases the duration of negative Status Effects on Heroes by %. (Tenacity) |
|
|
|
|
|
|
|
Defense Tenacity |
Decreases the duration of negative Status Effects on Defenses by %. (Tenacity) |
|
|
|
|
|
|
|
Earth Damage |
X Earth Damage |
|
|
|
|
|
|
|
Fire Damage |
X Fire Damage |
|
|
|
|
|
|
|
Storm Damage |
X Storm Damage |
|
|
|
|
|
|
|
Water Damage |
X Water Damage |
|
|
|
|
|
|
|
Tower Fire Damage |
Attunes a non-elemental Tower to Fire and increases Defense Power by X. |
|
|
|
|
|
|
|
Tower Earth Damage |
Attunes a non-elemental Tower to Earth and increases Defense Power by X. |
|
|
|
|
|
|
|
Tower Water Damage |
Attunes a non-elemental Tower to Water and Increases Defense Power by X. |
|
|
|
|
|
|
|
Tower Wind Damage |
Attunes a non-elemental Tower to Storm and Increases Defense Power by X. |
|
|
|
|
|
|
|
Defense Health Increase |
Increases Defense Health by X. |
|
|
|
|
|
|
|
Defense Power Increase |
Increases Defense Power by X. |
|
|
|
|
|
|
|
Hero Ability Power Increase |
Increases Hero Ability Power by X. |
|
|
|
|
|
|
|
Hero Health Increase |
Increases Hero Health by X. |
|
|
|
|
|
|
|
Hero Damage Increase |
Increases Hero Damage by X. |
|
|
|
|
|
|
|
Damage Defenses to Power |
Increases Tower Damage by up to X based on the amount of missing Tower Health. |
|
|
|
|
|
|
|
20% Defense Resist Boost |
Increases Defense Damage Reduction by X% when under 20% health. |
|
|
|
|
|
|
|
Defense Extra Life |
Instead of being destroyed, the defense will decrease one upgrade level at X% Health. Once Per Combat Phase. |
|
|
|
|
|
|
|
1. Weakpoints being things like the back a Siege Rollers.
2. Minibosses being enemies that have healthbar at the top of the screen.
3. Defense rate is capped and you can not go passed that cap.