Prime Incursions
Prime Incursions is the next phase of the Incursions gamemode for Chaos VIII and beyond. Whereas the incursions in previous Chaos tiers are mostly introductory, Prime Incursions brings them all back (and a couple more) into the higher difficulties with new and unique rewards to be earned.
The general rule being in a Chaos difficulty still applies. Meaning aside from Incursion mechanics, players will still have to deal with the unique enemies of their respective Chaos tier.
Contents
Major differences from regular Incursions
Unlike the Incursions layout for the first seven Chaos tiers, Prime Incursions presents the challenges in a very different way.
- All Incursions are now within a single difficulty, divided into 7 groups. Each group will be harder than the last despite being in the same difficulty.
- Some Incursions has been modified to be a harder version of their original counterpart in early Chaos. Modifications may include very subtle tweaks to the stage mechanics or adding in more enemies.
Rewards
Aside from an incursion's respective special weapon, Prime Incursions also provides these new rewards:
1. Prime Weapons (Victory chest loot).
- These weapons with unique new models drops with Chaos VIII or Chaos IX stats fully upgraded, depending on which difficulty you do. Furthermore, they are also rolled with curated "fan-favorites" shot/swing types and M.O.D.S. Each Prime group would have a pool of 4 different prime weapons. They are not the easiest items to find as their drop chance isn't that common.
2. Rings (Victory chest loot).
- Heirloom items with unique locked mods that assists a hero's offensive capabilities with stats that are immune to reset when Ancient Power is invoked. Each Prime group features a ring that is guaranteed to drop from a Victory Chest after an incursion is beaten. Only found in Chaos IX.
3. Unique Pets (Victory chest loot).
- Unique pets that cannot be found anywhere else. Only some Prime Incursions or Group feature them in their victory chest reward pool.
4. Hyper Shards (Gamemode-specific reward).
- Each Prime Incursion group cleared for the first time would reward a Hyper Shard. And after clearing all seven groups, you'll earn the seventh Hyper Shard as a capstone reward. It doesn't matter if any of the groups are done in either Chaos 8 or 9 difficulty as long the groups are completed for the first time. These hyper shards are identical to the ones earned from Mastery, meaning you'll be able to have two sets of them when you complete both Mastery and Prime Incursions.
Prime I Group
Rewards | |||||||
---|---|---|---|---|---|---|---|
Ancient Vigilance |
Liberty Sword |
Gilded Baron's Rifle |
Kunai Striker |
Ring of Wind |
Kobold King Pet |
Kobold Bling King Pet |
Destructive Pylon |
Chance from Victory Chest. | Guaranteed from Victory Chest. Only in C9. | Chance from Victory Chest in Kobold Bling King. | Prime I group completion. |
Griblok's Horde
- C8 Difficulty Level - Enemy Lvl 7,402 (Floor 40)
- C9 Difficulty Level - Enemy Lvl 56,853 (Floor 327-328)
Chrome Enemies
- C8 Difficulty Level - Enemy Lvl 8,301 (Floor 45)
- C9 Difficulty Level - Enemy Lvl 59,825 (Floor 344-345)
Kobold Bling King
- C8 Difficulty Level - Enemy Lvl 19,302 (Floor 109)
- C9 Difficulty Level - Enemy Lvl 68,752 (Floor 396-397)
Prime II Group
Rewards | |||||||
---|---|---|---|---|---|---|---|
Waveblade |
Deathwing |
Bounty Hunter Gobu |
Neo Hunt Lord |
Ring of Time |
Explosive Shielding Guard | ||
Chance from Victory Chest. |
Guaranteed from Victory Chest. Only in C9. |
Prime II group completion. |
The Demon's Lair
- C8 Difficulty - Enemy Lvl 14,345 (Floor 80)
- C9 Difficulty - Enemy Lvl 63,795
Wyvern Enthsiasts
- C8 Difficulty - Enemy Lvl 24,261 (Floor 138)
- C9 Difficulty - Enemy Lvl 73,711
Forest Poachers
- C8 Difficulty - Enemy Lvl 28,231 (Floor 161)
- C9 Difficulty - Enemy Lvl 77,681