Apprentice

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Apprentice
Apprentice
Primary Attack: A Ranged Magical Projectile Attack as Hero Damage. Applies the Mark Effect.
Secondary Attack: A Charged Ranged Magical Projectile Attack that Pierces through multiple enemies.
Usable Weapons: Staves
Lore: Quiet and reserved outside of battle, the Apprentice truly shines when he's blasting back enemies with bursts of chilling ice and explosive fire. As a master elementalist, he controls the forces of nature to shatter the earth, command the wind, and burn down enemy hordes.
Hero Damage Scalar: 0.5
Hero Health Scalar: 0.9
Base Damage Reduction: 0%

Information

Apprentice arcane volley.png Arcane Volley: The Apprentice fires homing bolts at his Marked enemies, dealing Magical Damage to each.
Apprentice tornado.png Tornado: Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies.
Apprentice manabomb.png Mana Bomb: The Apprentice charges his staff and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. Deals extra damage to Marked enemies.
Heal.png Heal Self: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage.

Apprentice flameburst.png Flamethrower Tower: Unleashes a torrent of fire, burning all enemies caught in its flames.
Apprentice arcane barrier.png Arcane Barrier: Blocks enemies. After losing 25% of its max health, self-destructs, dealing Magical Damage. Regenerates after a delay, knocking enemies backwards. Draws extra attention from enemies.
Apprentice frostbite.png Frostbite Tower: Shoots a beam of frost at an enemy, Slowing that enemy and all nearby enemies. Draws reduced attention from enemies.
Apprentice Earthshatter.png Earthshatter Tower: Sends forth a long-range homing projectile at a ground enemy. When the projectile strikes an enemy, it erupts dealing Magical Earth Damage.