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Drakenlord

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{{Enemy Infobox
|image =File:The Drakenlord.png|damage_type enemy_types = ??Melee, Frost, Miniboss|damage lane_type = ??Ground|health appearances = ??Adventures, Onslaught, Expeditions, Mastery, Incursions, & Survival | schedule_icon= File:The_Drakenlord Icon.png
}}
The Drakenlord is a unique miniboss with a unique mechanic and is introduced as a boss on the last wave of the [[Drakenfrost Keep]] [[Maps|map]]. He can frequently be found in any gamemode outside of the [[campaign]] aswell.
He moves very slowly but will have a chance to swing his sword twice in succession every time he attacks and can call forth a large spherical shield of ice to protect him and chill, freeze, and damage anything inside. <br>
==Description=Mechanics & Notes=The Drakenlord is a miniboss with an interesting mechanic. He can frequently be found in the [[ChaosFrost Enemies|Chaos Expeditionsfrost enemy]], meaning he's immune to being [[Onslaught]], [[MasteryElements|frozen]] and takes double damage to [[IncursionsFire|fire]]. He moves very slowly but will swing <br>The Drakenlord takes 0.1% of normal damage while his sword twice every time he attacks shield is active around him. This aura slows players while within it's range aswell as freezing them if within the aura for 5 seconds and can call forth will be damaged for 200% of their maximum health from a shield spectral copy of himself dealing some kind of ice finishing blow to protect him and chill, then freeze, then damage anything insidethe frozen prey.<br>
==Strategy==Drakenlord is a scary boss at first, he can raise his sword * [[Defenses#Towers|Towers]] and plunge it into [[Defenses#Blockades|Blockades]] within the ground summoning an ice Drakenlord's shieldwill freeze and stop attacking after 5 seconds of being in his aura. They will also take 50% of their maximum health after freezing. This damage will only be applied once, once afterwards the Drakenlord will have to use his ice shield goes up he has very high resistance melee slash attacks to damage (it appears to be 99% resists) finish off Towers or Blockades. * [[Defenses#Traps|Traps]], [[Defenses#Auras|Auras]], and it can slow [[HeroesDefenses#Nodes|heroesNodes]] then are completely immune to the Drakenlord's freeze then in spot and, after a short time, call forth a spectral copy of himself to deal a finishing blowdamage effects from the shield. This final attack seems to always be a one shot no matter how much health you have* The Drakenlord will use his melee slash attacks while attacking anything other than the player. On top of that it can do the same to * [[DefenseStats|defensesDamage Reduction]] but also bonuses apply to the damage 200% and 50% damage ticks, having over 50% in damage reduction will allow [[Enemies|enemiesheroes]] which can be helpfulto survive the hit. * 100% Tenacity will bypass the slow, freeze, and damage effects of his shield.
If he does get his ice shield up before you kill him you can bring it down by setting him on fire. This can be done with the Oil plus Fire damage combo creating an ignite. Alternatively, you can use the Burning Strikes shard to do the same. A word of caution, if he is ignited before his shield goes up then you will have to wait until the ignite wears off before igniting him again to bring down the shield. He is a threat while this happens, so stuns can hold him still while you wait.
{| style== Schedule Icon =="text-align:center;"|-| [[File:Drakenlord Striking Once Animation.gif|270px]]'''Swinging once in a single primary attack''' || [[File:Drakenlord Striking Twice Animation.gif|270px]]'''Swinging twice in a single primary attack''' ||[[File:Drakenlord lane iconGenerating Shield Animation.pnggif|270px]]'''Activating his shield of ice''' ||[[File:Drakenlord_Freezing_Bubble_Shield_Effect.gif|270px]]'''The effects of being inside the shield'''|}
=Strategy=[[File:Huntress Ignite Combo.gif|250px|left|thumb|Demonstration of the Huntress dropping the Drakenlord's Shield with her abilities.]]<div class="thumb tright"><div class="thumbinner" style="width:300px;">[[File:DrakenlordSounds.Waves.Drakenlord Announce.ogg]]Drakenlord spawn announcement sound effect</div></div> The Drakenlord can appear as a scary boss at first as he takes next to no damage from anything while his shield is active but can be countered by disabling his shield and removing all his damage resistance from the following:* [[Elements|Standard Ignite]] (Applying oil to him and apply fire afterwards).* Special Ignite: [[Elements|Ignite]] from [[shards]] such as [[Shards|Melting Point]], [[Shards|Incendiary Rocket]], [[Shards|Napalm Gargoyles]], etc.* [[Shards|Burning Strikes]] Shard from [[Chaos|Chaos 5]].* [[Rings|Ring of Fire (Mod)]] from [[Embermount Volcano]].* [[Shards|Bloody Strikes]] Shard from [[Chaos|Chaos 1]], exclusive to the [[Hunter]]. <!---This may not be intended/is a bug-->* [[Pet Abilities|Ring of Fire (Pet Ability)]] from the Friendly Ghost pet.<br>Early game it is highly recommended to keep the [[Huntress]] in the [[Hero Deck|hero deck]] as she can [[Elements|ignite]] the Drakenlord by applying oil with her [[Oil Flask]] ability and being able to hit him right afterwards with fire damage using [[Piercing Shot]] ability. <br>Using [[Oil Flask]] with a [[Flame Aura]] or [[Mods|Fire Chip]] is also a viable strategy starting out.<br><br> =Gallery={|class="wikitable"|-|<gallery>File:Drakenlord Riding Frost Dragon Artwork.png|Artwork of the Drakenlord Riding on a Frost Dragon.</gallery>||<gallery>File:DFK Frost Dragon.png|Drakenlord Riding the Frost Dragon Cutout.</gallery>|} =History=* [[File:Drakenfrost Logo.png|35px]] '''December 18th 2018''' : Introduced. [[Category:Enemies]] [[Category:Mechanics]] [[Category:Dungeon Defenders 2]]
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