Difference between revisions of "Items"

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m (Unique Items: Added in Spooky Weapons, Maldonis, and Bloodmoon Incursion. Added in extra Info.)
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==Equipment Types==
 
Default stats are determined by item type, e.g. Weapons will always have Damage. These are different than primary or other stats.
 
 
===Weapons===
 
[[Weapons|Weapons]] are hero-specific gear.
 
 
''Primary Stat: [[Heroes#Power|Hero Power (Damage)]]''
 
 
===Armor===
 
[[Armor|Armor]] has four different types, each having their own equipment slot.
 
 
''Primary Stat: [[Heroes#Resistance|Hero Physical/Magical Resist]]''
 
  
 
===Relics===
 
===Relics===
[[Relics|Relics]] come in three different forms, but only one can be used at a time.  Each Relic has its own Primary Stat. The 3 forms of a relic are [[Totems]]([[Defense#Health|Defense Health]]), [[Medallions]]([[Defense#Power|Defense Power]]), and [[Rings]]([[Ability#Power|Ability Power]])
 
''Primary Stat: Various (Depending on Relic Type)''
 
  
==Levels==
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[[Relics]] are a type of equipment for your [[defenses]] to increase their stats.  <br />
Each item has a few numbers which demonstrate what level it is at.  These values, along with [[:Category:Prefixes|prefix]] quality, determines the value of its [[:Category:Stats|stats]] and its sell value.
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[[Relics]] have a primary and secondary stats that are listed respectively below.
  
===Item Power===
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<gallery widths=60px heights=60px perrow=4 style="text-align: Center;">
The raw potential result of the specific item (iPWR)s.
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:File:Medallion.png|[[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]]
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:File:Totem.png|[[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]] <br> [[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]]
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:File:Orb Fridge.png|[[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]]
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:File:Mark Fridge.png|[[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]]
  
===Required Level===
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</gallery>
Determines the effective [[Experience#Levels|Level]] of the item.  When used in rooms with a max level lower than the required level, the item is down leveled to that room, reducing its stats.
 
  
===Upgrade Level===
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===Weapons===
The amount of times an item can be upgraded at the Upgrade Station. Each time an item is leveled up, the player is given a point to add to one of the items stats
 
  
==Prefixes==
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[[Weapons]] are hero-specific gear to increase stats. <br>
An Item's [[Prefixes|Prefix]] defines its stats,  gg
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[[Weapons]] have a primary and secondary stats that are listed respectively below.
based on its type and quality, split into two key words.
 
  
==Passives==
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<gallery widths=60px heights=60px perrow=1 style="text-align: Center;">
An Item's [[Passives|Passive]] offers one or two special stats, mentioned at the end of the item.
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:File:Ryoken Blade Icon.png|[[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] <br> [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|25px]]
  
==Unique Items==
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</gallery>
Certain unique items exist for each of the four starter classes. They are 100% guaranteed from the Victory Chest unless otherwise stated. The drop locations are as follows:
 
  
*Siphon Site D: Huntress Harbinger Bow (Defense)
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===Shields===
  
*Dragonfall Sewers: Monk Harbinger Polearm (Defense)
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[[Shields]] are hero-specific gear to increase stats. <br>
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[[Shields]] have a primary and secondary stats that are listed respectively below.
  
*Forgotten Ruins: Squire Harbinger Sword (Hero)
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<gallery widths=60px heights=60px perrow=1 style="text-align: Center;">
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:File:Shield.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Health]] [[File:Hero Health_Icon.png|20px]]
  
*The Ramparts: Monk Harbinger Polearm (Hero)
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</gallery>
  
*Ramparts Siege: Huntress Harbinger Bow (Hero)
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===Armor===
 
 
*Liferoot Forest: Apprentice Harbinger Staff (Hero)
 
 
 
*The Wyvern Den : All Betsy Weapons (100% for one weapon when Betsy is slain)
 
 
 
*The Dead Road: Squire Harbinger Sword (Defense)
 
 
 
*Temple of the Necrotic: Apprentice Harbinger Staff (Defense)
 
 
 
(Spooky Weapons also drop here. You must perform the Spooky Secret. The weapons are not guaranteed to drop at all and do cannot be obtained from the Victory Chest)
 
 
 
*Harbinger’s Warship: Squire Harbinger Shield
 
 
 
*Nimbus Reach: Storm Boots
 
 
 
*Greystone Plaza: Storm Chest
 
 
 
*Assault on Throne Room: Storm Gloves
 
 
 
*Buried Bastille: Storm Helm
 
 
 
*Wyvern Enthusiasts Incursion: Huntress Phantom Phoenix Bow
 
 
 
*Griblok’s Horde Incursion: Squire Impaling Cutter Sword
 
 
 
*Chrome Enemies Incursion: Huntress Toxic Shock Bow
 
 
 
*Forest Poachers Incursion: Apprentice Chilling Touch Staff
 
 
 
*Unholy Catacombs Incursion: Squire Sword of Unholy Fire
 
 
 
*Kobold Bling King Incursion: Huntress Bling O’ Midas Bow
 
 
 
*Bastille Master Incursion: Apprentice Ghastly Halberd Staff
 
 
 
*Power Surge Incursion: Monk Glaive of the Storms Polearm
 
 
 
*Malthius Incursion: Monk Infernal Combustor Polearm
 
 
 
(Chance to get either Apprentice Armageddon Staff, Squire Scarlet Enforcer Sword or Huntress Armored Cleanser Bow from Malthius in addition to the Victory Chest drop)
 
  
*Maldonis Incursion: Wailing Glaive, Raven Staff, Pumpkinator, Howling Reaver (100% for one weapon directly from Maldonis when slain)
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[[Armor]] is used to boost [[Heroes|hero]] stats.
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There is 4 pieces of [[Armor|armor]] (Helmet, Chest, Gloves, and Boots). <br >
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[[Armor]] have a primary and secondary stats that are listed respectively below.
  
(Maldonis is the only way to get the 710-750 ipwr Spooky Weapons in Nm4. You can also obtain the Spooky Weapons from slaying the Skeletal Heroes that spawn.
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<gallery widths=60px heights=60px perrow=4 style="text-align: Center;">
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:File:Helmet.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]
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:File:Chest.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]
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:File:Gloves.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]
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:File:Boots.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]
  
*Dawn of the Bloodmoon Incursion: All Spooky Weaponry
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</gallery>
  
(Skeletal versions of the 4 heroes will occasionally spawn and slaying them has a chance to drop the Spooky Weaponry. You can also obtain Soul of Night here from the Victory Chest to buy the Terraria weapons.
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===Rings===
  
(This map drops Soul of Night which can also be used to purchase Terraria Weaponry.  
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[[Rings]] are equipped in the ring slot and provide addition hero stats with an exclusive mod.  <br>
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[[Rings]] have a primary and secondary stats that are listed respectively below.
  
*The Demon’s Lair Incursion: Abyss Lord Molten Tome
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<gallery widths=60px heights=60px perrow=1 style="text-align: Center;">
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:File:Ring of Fire Icon.png|[[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] <br> [[Stats|Armor]] [[File:Armor_Icon.png|20px]] / [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]
  
==ipower 750 Items==
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</gallery>
The following items have a chance to drop at 700 - 750 ilevel on the specified maps on Nightmare IV difficulty. The Prefixes will be random.
 
  
*Helm:  Bastille Master Incursion
 
*Chest:  Unholy Catacombs Incursion
 
*Boots:  Power Surge Incursion
 
*Gloves:  Kobold Bling King Incursion
 
*Medallion:  The Demon's Lair Incursion
 
*Ring: Altar of the Althame Incursion
 
  
 
[[Category:Dungeon Defenders 2]]
 
[[Category:Dungeon Defenders 2]]

Latest revision as of 07:56, 31 January 2024

Relics

Relics are a type of equipment for your defenses to increase their stats.
Relics have a primary and secondary stats that are listed respectively below.

Weapons

Weapons are hero-specific gear to increase stats.
Weapons have a primary and secondary stats that are listed respectively below.

Shields

Shields are hero-specific gear to increase stats.
Shields have a primary and secondary stats that are listed respectively below.

Armor

Armor is used to boost hero stats. There is 4 pieces of armor (Helmet, Chest, Gloves, and Boots).
Armor have a primary and secondary stats that are listed respectively below.

Rings

Rings are equipped in the ring slot and provide addition hero stats with an exclusive mod.
Rings have a primary and secondary stats that are listed respectively below.