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Mods

53 bytes added, 01:38, 22 December 2018
Armor Chips
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8
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| ABILITY CHIP || +x Ability Power || N/A Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8
|-
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8
|-
| HEAVY CHIP || +x Damage with Heavy Weapons. || N/A Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8
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| LIFEBURN ARMOR CHIP || +x% Hero Armor when under 20% Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8
|-
| LIGHT CHIP || +x Damage with Light Weapons. || N/A Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8
|-
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8
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| MEDIUM CHIP || +x Damage with Medium Weapons. || N/A Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8
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| NORMAL AP CHIP || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8
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| POWER CHIP || +x Hero Damage || N/A Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8
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| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || N/A Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8
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| ROBUST CHIP || +x Hero Health. || N/A Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-2,535 || C8
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| SINGLE CHIP || +x damage to Single Projectile Weapons. || N/A Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8
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| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 11.93-23.44% || C8
|-
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || N/A Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8
|}
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