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Onslaught

4,437 bytes added, 11 January
Map Pools
Onslaught was taken out of the game during the Trials update.
Onslaught has been brought back with the recent update
==Overview==
Onslaught is one of the gamemodes in Dungeon Defenders 2, which features stronger [[enemies]] as you progress. <br>
Onslaught is available as soon as you complete the [[Campaign]]. You'll start on floor 1, begining your journey to floor 999!
From === Features ===Onslaught has many special features that aren't present in other gamemodes. Here is a list of the special features: * The further you progress through floors in Onslaught, the higher level [[enemies]] will become. <br> :The [[Enemies|enemy]] level scaling of onslaught is rather low at 172.5 levels per floor (floor 36-945). <br>:After completing floor 945 the 19scaling starts to go up exponentially at 402,500 levels per floor (floor 946-999).0 <br>:Shortly into the exponential scaling, all [[enemies|enemies']] health gradually reaches the [https://dungeondefendersen.wikipedia.comorg/wiki/32-bit_computing 32bit Interger limit] and decides to cap at a flat 2 billion HP.   * Every lane has special conditions as to which [[enemies|monsters]] can spawn from it. The name of the lane will also change as well to indicate what will spawn there. <br>:Lanes will have set prefixes, suffixes, or names that will appear on a lane and determine what spawns from it. e.g. '''Cy =''' [[Cybork|cyborks]], '''Frost =''' [[Frost Enemies]].: '''Main Article:''' '''[[Onslaught Lane Schedules]]'''  * [[Enemies]] can be affected by [[Mutators|lane mutators]]. You will probably encounter your first [[Mutators|lane mutator]] at floor 3. :[[Mutators|Lane mutators]] can be viewed by [[Controls|holding shift]] and will appear below the list of [[enemies]]. The further you go in Onslaught, the more [[mutators]] that will appear in each game. :Each lane is limited to 2/blog/142955/trials[[mutators]] at a time, [[Mutators|double mutators]] start at floor 22. Re-rolling an onslaught floor will re-roll the [[mutators]], lanes and [[Maps|map]]. : '''Main Article:''' '''[[Mutators]]'''  * Each floor has a [[Maps|map]] pool (listed below) and a forced [[Maps|map]], [[The Lost Temple]] that every player needs to do when pushing their onslaught floors. Temple will occur every 10 floors starting from 34 and has unique mechanics to overcome. <br>: '''Main Article:''' '''[[The Lost Temple]]''' == Chaos Level == Each floor has a difficulty associated with it that determines what [[chaos]] [[enemies]] can spawn, as well as what kinds of rewards can drop in terms of equipment, [[shards]], [[Crafting Materials|crafting materials]], and [[mods]]. <br>'''Note:''' Completing an [[Expeditions|expedition]] will automatically set your floor to theminimum floor in it's range. This does not apply to [[Expeditions|Chaos 10 expeditions]]. <br> In order to access a specific chaos tier to skip some Onslaught floors through [[expeditions]], a minimum [[Champion Score|champion score]] must be met.{| class="wikitable" style="text-align:center;"|-! Chaos Level !! Floor Equivalent !! Floor Unlock !! Champion Score|-| Campaign || 1~2 || 1 || 0|-endgame| Chaos 1 || 3~4 || 3 || 335|-update| Chaos 2 || 5~8 || 5 || 580|-out| Chaos 3 || 9~11 || 9 || 1,050|-now| Chaos 4 || 12~16 || 12 || 1,740|-full| Chaos 5 || 17~21 || 17 || 2,750|-patch| Chaos 6 || 22~27 || 22 || 3,800|-notes Patch notes]| Chaos 7 || 28~98 || 28 || 5,300|-| Chaos 8 || 99~299 || 99 || 7,850|-| Chaos 9 || 300~699 || 300 || 9,850|-| Chaos 10 || 700~999 || N/A || 12, "750|} ==Map Pools==Onslaught is finally taking has a [[Maps|map]] pool system per floor. Each floor's pool can be identified with the last digit of the rest we’ve been talking aboutfloor number. In <br>e.g. floor 105 will be one of the future[[maps]] in it's category below. <br>The last digit rule applies floor 33+, we have plans for an Onslaught revamp or for a new system to take its placegroups stay the same always but before then the last digit rule doesn't work. It shall be reborn {| class="wikitable" style="text-align:center;" |-!style="text-align:center;"colspan="4" | Onslaught Map Reroll List|-| '''Ones, Twos, Sixes, Sevens''' || '''Threes, Eights, Nines''' || '''Zeros and Fives''' || '''Fours'''|-| [[Forgotten Ruins]] || [[Crumbled Bulwark]] || [[The Gates of Dragonfall]] || [[The Lost Temple]]|-| [[Greystone Plaza]] || [[Forest Biome]] || [[The Ramparts]] |||-| [[Siphon Site D]] || [[Dragonfall Sewers]] || [[Dragonfall Bazaar]] |||-| [[The Throne Room]] || [[Buried Bastille]] || [[Liferoot Forest]] |||-| [[Assault on Throne Room]] || [[Plunderer's Paradise]] || [[Forest Crossroads]] |||-| [[The Dead Road]] || [[Nimbus Reach]] || [[Molten Citadel]] |||-| [[Wild Westival]] || [[The Jacked Sparrow]] || [[Unholy Catacombs]] |||-| [[Embermount Volcano]] || [[Drakenfrost Resort]] || [[Ramparts Siege]] |||-| [[Tornado Highlands]] || [[Temple of the Necrotic]] || |||-| [[Tornado Canyon]] || [[Little-Horn Valley]] || |||-| [[Lava Caverns]] || [[The Wildest West]] || |||-| [[Crystal Mine]] || [[Drakenfrost Keep]] || |||-| [[Malakai's Manor]] || || |||-| [[Malakai's Sewer]] || || |||}
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