Difference between revisions of "Template:Passives"

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| Defense Critical Chance || Defense Crit Chance increased by +X%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}
 
| Defense Critical Chance || Defense Crit Chance increased by +X%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}
 
|-
 
|-
| Drown || X% chance on hit to drench target for 5s. || {{yes}}* || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| Drown || X% chance on hit to drench target for 5s. || {{yes}}<sup>1</sup> || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
 
| Finglonger || Increases Defense interaction range by X. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
 
| Finglonger || Increases Defense interaction range by X. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
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| Hero Critical Chance || Hero Crit Chance increased by +X%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}
 
| Hero Critical Chance || Hero Crit Chance increased by +X%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}
 
|-
 
|-
| Impact || X% chance on hit to stun target for 1s. || {{yes}}** || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| Impact || X% chance on hit to stun target for 1s. || {{yes}}<sup>2</sup> || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
 
| Leprechaun || X% chance to double the gold you collect. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
 
| Leprechaun || X% chance to double the gold you collect. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
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|}
 
|}
  
*Drown can only roll on weapons that deal Water Damage.
+
1. Drown can only roll on weapons that deal Water Damage.
**Impact can only roll on weapons that deal Earth Damage.
+
 
 +
2. Impact can only roll on weapons that deal Earth Damage.

Revision as of 00:14, 12 November 2015

List of General Hero Item Passives:

Name Effect Item
Weapon Shield Chest Boots Gloves Helmet Relic
Channel X ability mana restored every 5s. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Conflagrate 10% chance when damaged to deal X magical fire damage to nearby enemies. CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Construction Increases build rate during the Combat Phase by X%. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Defense Critical Chance Defense Crit Chance increased by +X%. TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png
Drown X% chance on hit to drench target for 5s. TickGreen.png1 CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Finglonger Increases Defense interaction range by X. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Footloose Movement speed increased by X. CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Harden Physical Resist increased by X. CrossWhite.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png CrossWhite.png
Heavy Toe 35% chance when landing after a jump to deal X magical earth damage to nearby enemies. CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Hero Critical Chance Hero Crit Chance increased by +X%. TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png
Impact X% chance on hit to stun target for 1s. TickGreen.png2 CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Leprechaun X% chance to double the gold you collect. CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Life Leech On hit heal for X. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Mercantile Enemies defeated by Defenses yield X% more gold. CrossWhite.png CrossWhite.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png CrossWhite.png
Nullify Magic Resist increased by X. CrossWhite.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png CrossWhite.png
Pickpocket Enemies defeated by Heroes yield X% more gold. TickGreen.png CrossWhite.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png CrossWhite.png
Regeneration Heal X health every 5s. CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Retribution 20% chance when damaged to deal X unresisted damage back. CrossWhite.png TickGreen.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Service Call Increases repair/upgrade rate during the Combat Phase by X%. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Superconductor Ability mana costs reduced by 24%. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png TickGreen.png
Taser Suit 10% chance when damaged to electrocute nearby enemies for 1.5s. CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Vector Corrector Increases projectile tower range by X%. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png

1. Drown can only roll on weapons that deal Water Damage.

2. Impact can only roll on weapons that deal Earth Damage.