Difference between revisions of "Witherbeasts"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
m (Media)
(Updating enemy infobox and removing unnecessary info)
 
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
[[File:Witherbeast.png|thumb|300x300px]]
+
{{Enemy Infobox
==Description==
+
|image = File:Enemy - Witherbeast.png
The Witherbeast is a support-type enemy that burrows beneath the ground near hero [[:Category:Defense|defenses]]. Although it does not attack, it applies an area of effect debuff which amplifies the damage that [[:Category:Defense|defenses]] receive. The Witherbeast is highly resistant to [[:Category:Defense|defense]] damage. Once it has burrowed, it is defeated by attacking the pink crystal formation protruding from the ground.{{stub}}
+
|enemy_types = Support
 +
|lane_type = Ground
 +
|appearances = All game modes
 +
|schedule_icon = File:Witherbeast Icon.png
 +
}}
 +
== Description ==
 +
The Wither Beast is a support [[Enemies|enemy]] type that has no attack but burrows and projects a pink aura. Once burrowed, the pink aura increases damage taken by [[Defense|defenses]], heals allies and heals itself as long as they are within the aura. It has a natural resistance to damage reducing the damage it takes by 50% making it harder to kill than [[Enemies|enemies]] with similar life totals.
 +
 
 +
== Strategy ==
 +
You will want high damage per second [[Defense|defenses]] to deal with these as quickly as possible and preferably before they burrow near your [[Defense|defenses]] or [[Maps#Objectives|Cores]].
  
==Media==
 
{{#ev:youtube|4igZNi_1Nw4}}
 
 
[[Category:Enemies]]
 
[[Category:Enemies]]

Latest revision as of 16:15, 12 February 2023

Witherbeasts
Enemy - Witherbeast.png
Information
Enemy Types Support
Lane Type Ground Spawn Symbol.png Ground
Appearances All game modes
Schedule Icon Witherbeast Icon.png

Description

The Wither Beast is a support enemy type that has no attack but burrows and projects a pink aura. Once burrowed, the pink aura increases damage taken by defenses, heals allies and heals itself as long as they are within the aura. It has a natural resistance to damage reducing the damage it takes by 50% making it harder to kill than enemies with similar life totals.

Strategy

You will want high damage per second defenses to deal with these as quickly as possible and preferably before they burrow near your defenses or Cores.