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Kobolt

447 bytes added, 29 September
m
Adding infobox and images first, will clean up the article in the future.
{{Enemy Infobox
|image = File:Chaos VII Enemy - Kobolt.png
|enemy_types = Support, Chaos.
|lane_type = Air
|appearances = Expeditions, Onslaught, Incursions, Survival and Mastery.
|schedule_icon = File:Kobolt Icon.png
}}
''Not to be confused with [[Kobolds (Regular)]] or [[Kobolds (Flying)]]''
Kobolts are EMP variants of Kobold Fliers, added in the Spring Forward Update along with the [[Hex Thrower]]. They closely resemble Fliers, but are charged with electricity, like [[Cyborks]]. Similar to the Kobold Fliers, they divebomb into defenses to deal massive damage when they take enough damage, or if a particular defense or [[Heroes|Hero]] draws their aggro. Kobolts will target [[Defenses#Towers|Towers]] if they are close by, ignoring [[Defenses#Blockades|Blockades]], [[Defenses#Auras|Auras]], and [[Defenses#Traps|Traps]]. If the Defenses survive the attack, they will be stunned for 20-30 seconds, similarly to [[Cybork]] attacks. Notably, they spawn on ground lanes instead of air lanes, but can still fly over defenses.
{{Enemy Infobox
| name = Zapper
|image = File:Chaos VII Enemy - Zapper.png
|enemy_types = Support, Chaos, Miniboss.
|lane_type = Air
|appearances = Expeditions, Incursions and Mastery.
|schedule_icon = File:Zapper Icon.png
}}
===Boss Variant===
The mini-boss variant for the Kobolt is the Zapper. The Zapper behaves similarly to the Kobolt with the exception of the massive EMP radius, capable of damaging the core even from spawn in smaller maps. It is also unable to be stunned.
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