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Elements

51 bytes added, 14 December
Trying to use ids to see if it's possible to use elements#fire without making fire a heading
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=Overview=
Elements and Elemental Combos are key components for utilizing powerful [[Status Effects|effects]], weaknesses, and [[Defenses|defenses]] against the [[enemies]] of Etheria. <br>
An example of this would be new players against the [[Drakenlord]] for the first time without Ignite. <br> <br>
Keep in mind that triggering an Elemental Combo removes the Combo Starter status.
 
=Elements=
 <div id="Water"><p style="font-size: 120%;> '''Water''' </p>
: The water element is associated with the [[Status Effects|drenched]] status. Water damage is considered as [[Magical Damage]], when combined with other elements, it can produce various additional effects.
* Doesn't slow [[enemies]].
* Counts towards [[Mutators|Controlled Burn Mutator]].
* Does Half damage to [[Frost Enemies|frost enemies]].
: '''Main Article:''' '''[[Water]]''' </div>
<div id="Storm"><p style="font-size: 120%;> '''Storm''' </p>
: The storm element is considered [[Magical Damage]] and can electrocute [[enemies]] when in contact with a [[Status Effects|drenched]] [[Enemies|enemy]].
: '''Main Article:''' '''[[Storm]]'''
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<div id="Frost"><p style="font-size: 120%;> '''Frost''' </p>
: The frost element is considered [[Magical Damage]] and freezes [[enemies]] when in contact with a [[Status Effects|drenched]] [[Enemies|enemy]].
: '''Main Article:''' '''[[Frost]]'''
</div>
<div id="Poison"><p style="font-size: 120%;> '''Poison''' </p>
: The poison element is associated with the [[Status Effects|poisoned]] status. Poison damage is considered as [[Magical Damage]], when combined with earth damage, [[enemies]] will become petrified.
* Counts towards [[Mutators|Controlled Burn Mutator]].
: '''Main Article:''' '''[[Poison]]'''
</div>
<div id="Earth"><p style="font-size: 120%;> '''Earth''' </p>
: The earth element is considered [[Magical Damage]] and will petrify when in contact with a [[Status Effects|poisoned]] [[enemies|enemy]].
: '''Main Article:''' '''[[Earth]]'''
</div>
<div id="Oil"><p style="font-size: 120%;> '''Oil''' </p>
: The oil element is associated with the [[Status Effects|oiled]] status. Oil damage is considered [[Magical Damage]] and will ignite [[enemies]] when paired with fire damage.
* Counts towards [[Mutators|Controlled Burn Mutator]].
: '''Main Article:''' '''[[Oil]]'''
</div>
<div id="Fire"><p style="font-size: 120%;> '''Fire''' </p>
: The fire element is considered [[Magical Damage]] and can ignite when in contact with a [[Status Effects|oiled]] [[Enemies|enemy]].
* Does double damage to [[Frost Enemies|frost enemies]].
: '''Main Article:''' '''[[Fire]]'''
</div>
=Elemental Combos=
* Slows [[Enemies|mobs]] by 40% for 2 seconds after the end of the stun.
* Is a 2.5s stun.
* Does not have DR on it's its own but will get affect affected by it from it on any other stun.
* Counts towards [[Mods|controller mods]].
 
 
[[Category:Dungeon Defenders 2]] [[Category:Elements]]
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