6
edits
Changes
Fixing the hitpoint scaling of tower based on actual observed measurements ingame
|A5=18.2<noinclude>x</noinclude>
|Health=Health Scalar
|H1=20018.4<noinclude>x</noinclude>|H2=26023.33<noinclude>x</noinclude>|H3=32028<noinclude>x</noinclude>|H4=38032.5<noinclude>x</noinclude>|H5=44037.6<noinclude>x</noinclude>
}}