69
edits
Changes
Heroes
,Moved Wikia Info (Sans Tabber Info)
== Description ==
In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[:Category:Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[:Category:Defense|Defenses]], which you place on the ground (the Tower Defense part)
===Main Story Heroes===
In Dungeon Defenders II there are 4 story heroes. The 4 main heroes are:
{{Hero Memorandum}}
<div class="tabbertab-borderless"> {{#tag:tabber|Apprentice = {{Apprentice}} {{!}}-{{!}}
Huntress={{Huntress}} {{!}}-{{!}}
Monk={{Monk}} {{!}}-{{!}}
Squire={{Squire}}}}</div>
==Stat Build Attributes==
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:
*Power: Increases damage done with any attack.
*Health: Increases max [[Health]].
*<s>Speed</s>: N/A.
===Power===
Also known as "Hero Damage", this stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Category:Ability|Abilities]]. This stat is mostly governed by the current [[:Category:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).
===Health===
Also known as "HP", or "Life", this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Traits|Traits]] & [[Serenity Aura]] remains uncertain.
===Speed===
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Category:Weapons|Weapons]] share the exact same attack speed.
===Special===
====Critical Rate====
{{stub}}
In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[:Category:Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[:Category:Defense|Defenses]], which you place on the ground (the Tower Defense part)
===Main Story Heroes===
In Dungeon Defenders II there are 4 story heroes. The 4 main heroes are:
{{Hero Memorandum}}
<div class="tabbertab-borderless"> {{#tag:tabber|Apprentice = {{Apprentice}} {{!}}-{{!}}
Huntress={{Huntress}} {{!}}-{{!}}
Monk={{Monk}} {{!}}-{{!}}
Squire={{Squire}}}}</div>
==Stat Build Attributes==
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:
*Power: Increases damage done with any attack.
*Health: Increases max [[Health]].
*<s>Speed</s>: N/A.
===Power===
Also known as "Hero Damage", this stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Category:Ability|Abilities]]. This stat is mostly governed by the current [[:Category:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).
===Health===
Also known as "HP", or "Life", this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Traits|Traits]] & [[Serenity Aura]] remains uncertain.
===Speed===
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Category:Weapons|Weapons]] share the exact same attack speed.
===Special===
====Critical Rate====
{{stub}}