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Template:Passives

1,605 bytes added, 23:22, 11 November 2015
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''List of General [[:Category:Heroes|Hero]] [[:Category:Items|Item]] [[Passives]]'':
*{| class="wikitable" style="width:80%; text-align:center;"! rowspan="2" style="width:9%; text-align:center;" | Name ! rowspan="2" style="width:50%; text-align:center;" | Effect ! colspan="7" style="width:21% More experience from enemies killed by heroes.; text-align:center;" | Item|-*! style="width:3% More experience from enemies killed by defenses.;" | Weapon*! style="width:3% More gold from enemies killed by heroes.;" | Shield*! style="width:3% More gold from enemies killed by defenses.;" | Armor *! style="width:3% Chance to double the gold you collect.;" | Boots*! style="width:3% Increase in all projectile tower range.;" | Gloves*X Increase in [[Defense]] interaction radius.! style="width:3%;" | Helmet*! style="width:3% Increase in ;" | Relic|-| Construction || Increases build rate during combat phasethe Combat Phase by X%.|| {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}|-*| Defense Critical Chance || Defense Crit Chance increased by +X% Increase in repair/upgrade rate during combat phase.|| {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}*|-| Drown || X Increase in movement speed.*% Chance chance on hit to increase movement drench target for 5s. || {{yes}}* || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}|-| Finglonger || Increases Defense interaction range by X. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}|-| Footloose || Movement speed increased by 100%X. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}|-| Harden || Physical Resist increased by X.|| {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}}*35% |-| Hero Critical Chance || Hero Crit Chance do deal x magical earth damage when landing after jumping*increased by +X% Chance to stun an enemy for 1 secend when landing on it.|| {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}*|-| Life Leech || On hit heal for X Extra physical resist.|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}*|-| Mercantile || Enemies defeated by Defenses yield X Extra magical armor% more gold.|| {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}|-*| Nullify || Magic Resist increased by X Mana restored every 5 seconds.|| {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}}*|-| Pickpocket || Enemies defeated by Heroes yield X% Reduction in ability mana costmore gold.|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}*|-| Regeneration || Heal X Hero health restored every second5s.|| {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}*Restores |-| Retribution || 20% chance when damaged to deal X health with every attackunresisted damage back. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}|-| Superconductor || Ability mana costs reduced by 24%.|| {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}}|-*30| Taser Suit || 10% Chance on hit chance when damaged to drench target electrocute nearby enemies for Xs1. (all waterdamage weapons)5s. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}|-*| Vector Corrector || Increases projectile tower range by X% Increase in critical hit damage.|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}|-|} *30% chance Drown can only roll on hit to cause a fire explosion weapons that does X damage to enemies around youdeal Water Damage.
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