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Reflect Beam

664 bytes added, 11:52, 27 December 2016
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|Type=Beam
|Name=Reflect Beam
|Overview=
|Description=EV2 builds a Reflect Beam chain that will reflect any enemy projectiles that come in contact with it. Each node detonates as a projectile passes through the chain.
|Icon=EV2_ReflectBeam.png
|Attack=Attack Damage
|A1=15<noinclude>x</noinclude>
|A2=16.5<noinclude>x</noinclude>
|A3=18<noinclude>x</noinclude>
|A4=19.5<noinclude>x</noinclude>
|A5=21<noinclude>x</noinclude>
|Crit=Crit Damage
|C1=0.85<noinclude>x</noinclude>
|C2=0.935<noinclude>x</noinclude>
|C3=1.02<noinclude>x</noinclude>
|C4=1.105<noinclude>x</noinclude>
|C5=1.19<noinclude>x</noinclude>
|Health=Max Health
|H1=40<noinclude>x</noinclude>
|H2=50<noinclude>x</noinclude>
|H3=60<noinclude>x</noinclude>
|H4=70<noinclude>x</noinclude>
|H5=80<noinclude>x</noinclude>
|Level=1
|Mana=60 first node<br>20 each next
|Element=[[Magical]]
|Status=None
|ISpeed=7<noinclude>s</noinclude>
}}
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