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Sand Viper

1,053 bytes added, 15:33, 6 January 2017
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|Type=
|Name=Sand Viper
|Overview=Sand Viper deals damage to one enemy. His attack damage starts at 1x dmg and every next tick done on the same target deals 15% more damage up to 8 ticks (2.2x damage). Can be expanded by Slow Death sphere that will low Sand Viper initial damage by 10% but it will increase every tick damage by 25% more damage (3x at max). Can also be upgraded by Slip Vipers sphere that split up one beam to three beams but no longer deals increased damage over time.
|Description=The Mystic summons a serpent that can fixate on a single target firing a beam that damages them over time. The beam grows more intense the longer it attacks a single target.
|Attack=Attack Damage
|A1=2.4<noinclude>x</noinclude>
|A2=3.96<noinclude>x</noinclude>
|A3=5.52<noinclude>x</noinclude>
|A4=7.07<noinclude>x</noinclude>
|A5=8.63<noinclude>x</noinclude>
|Crit=Crit Damage
|C1=3.5<noinclude>x</noinclude>
|C2=5.77<noinclude>x</noinclude>
|C3=8.05<noinclude>x</noinclude>
|C4=10.32<noinclude>x</noinclude>
|C5=12.6<noinclude>x</noinclude>
|Health=Max Health
|H1=20<noinclude>x</noinclude>
|H2=25<noinclude>x</noinclude>
|H3=30<noinclude>x</noinclude>
|H4=35<noinclude>x</noinclude>
|H5=40<noinclude>x</noinclude>
|Icon=Mystic_SandViper.png
|Level=1
|Mana=?30|Element=?[[Magical]]|ISpeed=1.67<noinclude>s</noinclude>
}}
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