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Shards

No change in size, 06:15, 15 March 2017
m
Downgraded Atomic Capacity, Betsy's Empowered Beam, Death's Grasp, and Fire for Effect to C3.
| {{Hero Shard|Beacon of the Storm}} || Once per second your primary attack spawns a lightning ball that deals 10-50% of your Hero Damage as storm damage. Bounces up to 3 times. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Gloves}}
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| {{Hero Shard|Betsy's Empowered Beam}} || Primary attacks now fire a sonic projectile that deals 105-150% of your Hero Damage stat as damage. || 15 || Chaos 4 3 || {{Valid for Squire}} || {{Valid for Weapon}}
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| {{Hero Shard|Burning Strikes}} || 2% chance to burn your target for 20% of your hero damage stat every second for 1 second. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Weapon}}
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| {{Hero Shard|Death's Grasp}} || When you defeat an enemy gain a charge.up to a maximum of 5. When youblock with your shield all charges are then consumed. Each unleashing a fireball Dealing 10% ability power. || 20 || Chaos 4 3 || {{Valid for Squire}} || {{Valid for Shield}}
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| {{Hero Shard|Hemolytic Poison}} || Lashout cooldown increased to 200-X% of what it was but allows it to stack 0-X times and increases its duration by 3-X seconds. || 20 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Weapon}}
| {{Hero Shard|Twice as Bright}} || Eruption now increases Defense Power to 10-70%, but the duration is reduced by 1-5s. || 20 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Helmet}}
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| {{Defense Shard|Atomic Capacity}} || Gives your Atomic Launcher an extra missile when upgraded to 4/8 and then another at 8/8. || 8 || Chaos 4 3 || {{Valid for SeriesEV2}} || {{Valid for Relic}}
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| {{Defense Shard|Attack Rate}} || Increases the Attack Rate of the affected tower by 5-25%. || 12 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}
| {{Defense Shard|Explosive Poison}} || If an enemy poisoned by the Poison Dart Tower is killed, it detonates dealing 10-150% of the tower's damage stat as damage in a small area around the enemy. || 20 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Relic}}
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| {{Defense Shard|Fire for Effect}} || Your Explosive Trap has a 5-25% chance to detonate twice without consuming an additional charge. || 20 || Chaos 4 3 || {{Valid for Huntress}} || {{Valid for Relic}}
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| {{Defense Shard|Heavy Cannonball}} || Cannonball tower has a 5-25% chance to spawn a heavy cannonball that pierces up to 1-10 target(s) stunning them for 1-4 second(s) and dealing 120-400% of the Cannon Ball tower's damage. || 20 || Chaos 4 || {{Valid for Squire}} || {{Valid for Relic}}
37
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