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Changes
Updated information, and added a "Description" and "Trivia" section
The Stat Allocation System allows is a levelling system for players to assign points (earned while leveling up) to different directly increase their [[stats]]. There are nine stats, divided into two groupsThis mechanic has since been removed by the Trials: Defense and Hero. These stats are Defense Health, Defense Power, Defense Speed, Defense Crit Damage, Tower Range, Hero Health, Hero Damage, Ability Power Endgame Update and Hero Crit Damagereplaced with the [[Ascension]] system.
=== Soft cap ===
Most stats have a soft cap past which each point invested yields greatly reduced benefits. Some of these soft caps differ based on the hero's class. These numbers have been researched and [https://dungeondefenders.com/2/topic/126111/sas-soft-caps-information-updated-by-class made public] by forum user Propensity.
| Hero Crit Damage || colspan = 6 | 15 (3.5) || 15 (20) || 15 (4)
|}
==Trivia==
It was possible to allocate points towards the [[Gun Witch]]'s defense stats, despite lacking towers. She does not gain any benefits from this, but was never fixed.