{{Enemy Infobox|image = <tabber>Goblin Skeleton=[[File:Goblin_Skeleton.png|300px]]|-|Orc Skeleton=[[File:Orc_Skeleton_-_White.png|300px]]|-|Orc Skeleton Armored=[[File:Orc_Skeleton_-_White_Armored.png|300px]]|-|Orc Skeleton Dark=[[File:Orc_Skeleton_-_Black.png|300px]]|-|</tabber>|damage_type = ??|damage =??|health =Summoned Enemy??}}== Description ==Skeletons are The Skeleton is normally a type of monster summoned [[Enemies|enemy]] from the fallen by the [[Dark_Mages|Dark Mage monster]] or Frost Mage but can also have its own lane that it can spawn from. Specifically, they come from the corpses of fallen They are all melee [[Enemies|enemies ]] that haven't dissipated.These skeletons generally can come in 2 different typestwo forms: The smaller, human-like * Small Goblin sized skeletons that are on the lower side of health and damage* Large Orc sized skeletons, that have a moderate amount of health and damageWhen summoned from fallen enemies by the larger, Orc-like onesMages they are brought back in the same place they fell. They can also This makes them particularly dangerous because they have less distance to walk than [[Enemies|enemies]] that walk out from spawn in some lanes on certain maps.
Skeletons are dangerous because they spawn where they previously died, giving == Strategy ==There is no specific way to deal with them a head-start walking towards defenses and distracting your defenses from more important enemies like Javelin Throwers and Witch Doctors. They overwhelm defenses very quickly, but AoE Sources outside of just dealing damage can hold them offas normal. == Schedule Icon ==[[File:Small Skeletons.png]] [[File:Large Skeletons.png]]