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Spike Blockade

850 bytes added, 08:33, 10 August 2024
Adding the right scalars
{{{{#ifeq:{{PAGENAME}}|Spike Blockade|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|:Test_Table/Data}}}}}}|Hero Defense=Squire|Page={{{1}}}|attackType=Blockade|Name=Spike Blockade|Description=Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies.|Overview=A Blockade Tower that attacks enemies in Melee range.<br />|Icon=Squire_SpikedBlockade.png|Attack=Attack Damage|healthA1=0.180<noinclude>x</noinclude>|A2=0.216<noinclude>x</noinclude>|A3=0.252<noinclude>x</noinclude>|A4=0.288<noinclude>x</noinclude>|A5=0.324<noinclude>x</noinclude>|Health=Max Health|speedH1=15.0<noinclude>x</noinclude>|H2=19.5<noinclude>x</noinclude>|H3=24.0<noinclude>x</noinclude>|H4=28.5<noinclude>x</noinclude>|H5=33.0<noinclude>x</noinclude>|ISpeed=Attack Rate1.50<noinclude>s</noinclude>|Element=Physical|Status=None|Level=1|Mana=30
}}
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