Difference between revisions of "Geyser Trap"
From Dungeon Defenders 2 Wiki
(Updated Attack damage, Max charges, Range and Attack speed) |
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|Icon=Huntress_geyser_trap.png | |Icon=Huntress_geyser_trap.png | ||
|Attack=Attack Damage | |Attack=Attack Damage | ||
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− | |A2= | + | |A2=18.75<noinclude>x</noinclude> |
− | |A3= | + | |A3=25<noinclude>x</noinclude> |
− | |A4= | + | |A4=31.25<noinclude>x</noinclude> |
− | |A5= | + | |A5=37.5<noinclude>x</noinclude> |
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|Health=Max Charges | |Health=Max Charges | ||
− | |H1= | + | |H1=0.1<noinclude>x</noinclude> |
− | |H2= | + | |H2=0.11<noinclude>x</noinclude> |
− | |H3= | + | |H3=0.12<noinclude>x</noinclude> |
− | |H4= | + | |H4=0.13<noinclude>x</noinclude> |
− | |H5= | + | |H5=0.14<noinclude>x</noinclude> |
|Range=Damage Radius | |Range=Damage Radius | ||
− | |R1= | + | |R1=200 |
− | |R2= | + | |R2=200 |
− | |R3= | + | |R3=200 |
− | |R4= | + | |R4=200 |
− | |R5= | + | |R5=200 |
|Trigger=200 | |Trigger=200 | ||
− | |ISpeed= | + | |ISpeed=8<noinclude>s</noinclude> |
|Element=[[Magical]] [[Water]] | |Element=[[Magical]] [[Water]] | ||
|Status=[[Drenched]] | |Status=[[Drenched]] |
Revision as of 16:00, 5 July 2019
Geyser Trap | ||||||||||||||||
Launches enemies into the air, dealing Magical Water Damage and Drenching them. Once drenched, they can be Electrocuted by Magical Storm Damage. | ||||||||||||||||
Defense Statistics | ||||||||||||||||
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A Burst Trap that affects all enemies in a short range.
This trap can be improved using the Drenched Spec to yield additional damage.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Attack Damage Defense Power (x) |
12.5x | 18.75x | 25x | 31.25x | 37.5x |
Max Charges Defense Health (x) |
0.1x | 0.11x | 0.12x | 0.13x | 0.14x |
Damage Radius Special |
200 | 200 | 200 | 200 | 200 |