Difference between revisions of "Blaze Balloon"
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|Name=Blaze Balloon | |Name=Blaze Balloon | ||
|Description=When triggered, the balloon bursts and scorches the ground. Enemies walking on the scorched ground take Magical Fire Damage. | |Description=When triggered, the balloon bursts and scorches the ground. Enemies walking on the scorched ground take Magical Fire Damage. | ||
− | |Overview=A Burst Trap that attacks all enemies in a short range.<br /> | + | |Overview=A Burst Trap that attacks all enemies in a short range. A base attack rate of 10s means that the time between when the current balloon pops and the next balloon pops (assuming enemies are nearby) is 10s. Each balloon pop lays down a field that ticks 9 times<br /> |
Burn Effect Instead of dealing instantaneous damage, the Blaze Balloon sets the ground aflame, applying Fire Damage to enemies who pass through the fire, and when they are [[Oiled]] they also get [[Ignite]]d. This trap can be activated manually by attacking the baloon portion of it with any projectile weapon. | Burn Effect Instead of dealing instantaneous damage, the Blaze Balloon sets the ground aflame, applying Fire Damage to enemies who pass through the fire, and when they are [[Oiled]] they also get [[Ignite]]d. This trap can be activated manually by attacking the baloon portion of it with any projectile weapon. | ||
|Icon=Huntress_blaze_balloon.png | |Icon=Huntress_blaze_balloon.png |
Revision as of 01:29, 25 May 2020
Blaze Balloon | ||||||||||||||||||||
When triggered, the balloon bursts and scorches the ground. Enemies walking on the scorched ground take Magical Fire Damage. | ||||||||||||||||||||
Defense Statistics | ||||||||||||||||||||
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A Burst Trap that attacks all enemies in a short range. A base attack rate of 10s means that the time between when the current balloon pops and the next balloon pops (assuming enemies are nearby) is 10s. Each balloon pop lays down a field that ticks 9 times
Burn Effect Instead of dealing instantaneous damage, the Blaze Balloon sets the ground aflame, applying Fire Damage to enemies who pass through the fire, and when they are Oiled they also get Ignited. This trap can be activated manually by attacking the baloon portion of it with any projectile weapon.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Burn Damage Defense Power (x) |
4.25x | 4.8875x | 5.525x | 6.1625x | 6.8x |
Max Charges Defense Health (x) |
0.1x | 0.11x | 0.12x | 0.13x | 0.14x |
Damage Radius Special |
600 | 600 | 600 | 600 | 600 |