Difference between revisions of "Apprentice"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
Line 7: Line 7:
 
Defenses={{Hero SkillList|Defenses|Flameburst_Tower|Arcane_Barrier|Frostbite_Tower|Earthshatter_Tower}} {{!}}-{{!}}
 
Defenses={{Hero SkillList|Defenses|Flameburst_Tower|Arcane_Barrier|Frostbite_Tower|Earthshatter_Tower}} {{!}}-{{!}}
 
Specs={{Hero SkillList|Specs|Reduced_Cooldown|Mage_Spec|Blockade_Boom|Freeze|Double_Fire_Fireball|Earthy_Knockup}} {{!}}-{{!}}
 
Specs={{Hero SkillList|Specs|Reduced_Cooldown|Mage_Spec|Blockade_Boom|Freeze|Double_Fire_Fireball|Earthy_Knockup}} {{!}}-{{!}}
Traits={{Data Field|Traits/Apprentice|swap}}}}</div>
+
Passives={{Data Field|Traits/Apprentice|swap}}}}</div>

Revision as of 21:26, 17 April 2015

Apprentice
Apprentice
Primary Attack: A Ranged Magical Projectile Attack as Hero Damage. Applies the Mark Effect.
Secondary Attack: A Charged Ranged Magical Projectile Attack that Pierces through multiple enemies.
Usable Weapons: Magic Staffs
Lore: Quiet and reserved outside of battle, the Apprentice truly shines when he's blasting back enemies with bursts of chilling ice and explosive fire. As a master elementalist, he controls the forces of nature to shatter the earth, command the wind, and burn down enemy hordes.
Hero Damage Scalar: 0.5
Hero Health Scalar: 0.9
Base Damage Reduction: 0%

Overview

The Apprentice is a ranged hero that excels in multi-target attacks. Primary Attacks deal Magical Damage and Mark enemies while Abilities consume marks. Secondary Attacks can be charged and pierces through multiple enemies.

Information