Difference between revisions of "Sub Objectives"
From Dungeon Defenders 2 Wiki
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*Sub Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Sub Objective is destroyed. | *Sub Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Sub Objective is destroyed. | ||
*The Wave after a Sub Objective is destroyed will spawn [[Enemies]] from an additional spawn point. | *The Wave after a Sub Objective is destroyed will spawn [[Enemies]] from an additional spawn point. | ||
+ | *Having a Sub Objective get destroyed does not end the map. | ||
*[[Billboard|Billboards]] for these additional spawn points do not appear until the connected Sub Objective is destroyed. | *[[Billboard|Billboards]] for these additional spawn points do not appear until the connected Sub Objective is destroyed. | ||
*Sub Objectives and the extra spawn points they open are fixed for each map and wont change. | *Sub Objectives and the extra spawn points they open are fixed for each map and wont change. | ||
*Sub Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]] | *Sub Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]] |
Revision as of 12:20, 18 April 2015
Overview
Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for Enemies in the next wave.
Sub Objective Mechanics
- Sub Objectives can be identified by the spinning Grey shield above them.
- Sub Objectives are marked on the mini-map with a Grey Shield Icon.
- Sub Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Sub Objective is destroyed.
- The Wave after a Sub Objective is destroyed will spawn Enemies from an additional spawn point.
- Having a Sub Objective get destroyed does not end the map.
- Billboards for these additional spawn points do not appear until the connected Sub Objective is destroyed.
- Sub Objectives and the extra spawn points they open are fixed for each map and wont change.
- Sub Objectives have the highest target priority for the Aggression of nearby Enemies