Difference between pages "Heroes" and "Temple of the Necrotic"

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In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)
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{{MapInfoBox
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|Minimap=File:Minimap_Temple_Of_The_Necrotic.png
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|MapName=Temple of the Necrotic
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|Description=Deep in the woods of Etheria, there exists a temple built in the space between life and death. A powerful artifact has appeared inside of the structure, throwing the forces governing the living and the dead into total chaos.
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|MCores=2
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|SCores=2
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|GLanes=10
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|ALanes=2
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|DU=1,300
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|Region=Rotting Ravine
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}}
  
===Heroes===
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==Additional Info==
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]
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* This map has one potential ground lane containing only skeletons to open up if you fail to defend the Soul Stone sub-objective.
[[File:Huntress_card.png|200px|link=Huntress]]
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* The Holy Artifact sub-objective does not open up any lanes if you fail to defend it. If you walk near it you gain a movement speed buff.
[[File:Monk_card.png|200px|link=Monk]]
 
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]
 
[[File:SeriesEV2_card.png|200px|link=Series EV2]]
 
[[File:GunWitch_card.png|200px|link=Gun Witch]]
 
[[File:Lavamancer_card.png|200px|link=Lavamancer]]
 
[[File:Mystic_card.png|200px|link=Mystic]]
 
[[File:Dryad_card.png|200px|link=Dryad]]
 
[[File:Initiate_card.png|200px|link=Initiate]]
 
[[File:Adept_card.png|200px|link=Adept]]
 
  
==Stat Build Attributes==
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==[[Adventures]]==
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:
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* The second mission in the Mal'donis The Terrible adventure.
*Hero Damage: Increases damage done with any attack.
 
*Hero Health: Increases max [[Health]].
 
*Hero Crit: The critical damage caused by hero's.
 
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.
 
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].
 
*Resistance: Split into magical and physical absorbs a percentage of damage taken. 
 
 
===Hero Damage===
 
Also known as "Hero Damage", the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).
 
  
===Hero Health===
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==[[Incursions]]==
Also known as "HP", or "Life", this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] & [[Serenity Aura]] remains uncertain.
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* [[Incursions#Return_of_Maldonis|Return of Maldonis]]
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* [[Prime_Incursions#Prime_IV_Group|Prime IV Return of Maldonis]]
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==[[Mastery]]==
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{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"
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! Chaos 1
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|-
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| Broken Links
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|-
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| Budget Cuts
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|-
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| Under Pressure
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|}
  
===Hero Crit===
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{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"
This stat increases the damage done when a hero scores a critical hit. either via random chance or hitting a weak spot on an enemy. This applies to both primary and secondary attacks.
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! Chaos 2
 
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|-
===Hero Crit Chance===
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| Goodbye Blue Sky
Also known as "crit rating" this stat effects the chance that a critical hit will be inflicted. This stat can only be modified by [[Skill Spheres]] or passive abilities on [[items]]. This stat is normally represented with percent. 
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|-
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| Under Pressure
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|-
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| Not Even a Scratch
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|}
  
===Ability Power===
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{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.
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! Chaos 3
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|-
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| Immortal
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|-
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| Not Even a Scratch
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|-
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| Master Strategist
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|}
  
===Resistance===
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{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.
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! Chaos 4
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|-
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| Diversity
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|-
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| State of Decay
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|-
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| Not Even a Scratch
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|}
  
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison. 
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{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"
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! Chaos 5
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|-
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| Under Pressure
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|-
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| Not Even a Scratch
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|-
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| Broken Links
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|}<br>
  
Physical: This Resistance reduces the damage taken from physical attacks.
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{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"
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! Chaos 6
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|-
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| Diversity
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|-
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| Budget Cuts
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|-
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| Immortal
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|}
  
===Special===
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{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"
====Hero Attack Speed====
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! Chaos 7
The Speed the Hero Attacks.
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|-
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.
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| Broken Links
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|-
====Movement Speed====
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| You're Grounded
How fast your Hero can move about the world.
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|-
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).
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| EMP Active
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|}
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{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"
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! Chaos 8
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|-
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| Broken Links
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|-
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| You're Grounded
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|-
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| EMP Active
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|}
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{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"
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! Chaos 9
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|-
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| Equal Opportunity
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|-
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| Immortal
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|-
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| Not Even a Scratch
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|}
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{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"
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! Chaos 10
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|-
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| State of Decay
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|-
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| Diversity
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|-
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| Protect Your Jewels
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|}

Latest revision as of 10:05, 29 March 2023

Minimap Temple Of The Necrotic.png

Temple of the Necrotic


Main Cores: 2
Sub Cores: 2
Ground Lanes: 10
Air Lanes: 2
Defense Units: 1,300
Region: Rotting Ravine

Deep in the woods of Etheria, there exists a temple built in the space between life and death. A powerful artifact has appeared inside of the structure, throwing the forces governing the living and the dead into total chaos.


Additional Info

  • This map has one potential ground lane containing only skeletons to open up if you fail to defend the Soul Stone sub-objective.
  • The Holy Artifact sub-objective does not open up any lanes if you fail to defend it. If you walk near it you gain a movement speed buff.

Adventures

  • The second mission in the Mal'donis The Terrible adventure.

Incursions

Mastery

Chaos 1
Broken Links
Budget Cuts
Under Pressure
Chaos 2
Goodbye Blue Sky
Under Pressure
Not Even a Scratch
Chaos 3
Immortal
Not Even a Scratch
Master Strategist
Chaos 4
Diversity
State of Decay
Not Even a Scratch
Chaos 5
Under Pressure
Not Even a Scratch
Broken Links

Chaos 6
Diversity
Budget Cuts
Immortal
Chaos 7
Broken Links
You're Grounded
EMP Active
Chaos 8
Broken Links
You're Grounded
EMP Active
Chaos 9
Equal Opportunity
Immortal
Not Even a Scratch
Chaos 10
State of Decay
Diversity
Protect Your Jewels