Difference between revisions of "Serenity Aura"
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− | {{Hero | + | {{Archived}} |
− | | | + | '''''For the current version of the tower, see [[Boost Aura]]''''' |
− | | | + | |
− | | | + | {{{{#ifeq:{{PAGENAME}}|Serenity Aura|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Monk|:Monk/List|:Test_Table/Data}}}}}} |
− | | | + | |Hero=Monk |
+ | |Page={{{1}}} | ||
+ | |Type=Aura | ||
+ | |DPS=No | ||
+ | |Name=Serenity Aura | ||
+ | |Description=Heals each second and reduces damage taken for all heroes within its radius. | ||
+ | |Overview=A Sustain Aura that affects all heroes in short range. Applies healing based upon target's total health. | ||
+ | |Icon=Monk_serenity_aura.png | ||
+ | |Health=Max Energy | ||
+ | |H1=100% | ||
+ | |H2=125% | ||
+ | |H3=150% | ||
+ | |H4=175% | ||
+ | |H5=200% | ||
+ | |Hot=Heal Power | ||
+ | |D1=0.3<noinclude>x</noinclude> | ||
+ | |D2=0.3373<noinclude>x</noinclude> | ||
+ | |D3=0.375<noinclude>x</noinclude> | ||
+ | |D4=0.4125<noinclude>x</noinclude> | ||
+ | |D5=0.45<noinclude>x</noinclude> | ||
+ | |Range=Attack Range | ||
+ | |R1=8 | ||
+ | |R2=10 | ||
+ | |R3=12 | ||
+ | |R4=14 | ||
+ | |R5=16 | ||
+ | |Protect=Damage Protection | ||
+ | |P1=10% | ||
+ | |P2=12% | ||
+ | |P3=15% | ||
+ | |P4=17% | ||
+ | |P5=20% | ||
+ | |Element=[[Healing]] | ||
+ | |Status=None | ||
+ | |Level=1 | ||
+ | |Mana=20 | ||
}} | }} |
Latest revision as of 01:11, 10 October 2023
This page is an archive. Do not edit the contents of this page. Please direct any additional comments to the current talk page.
For the current version of the tower, see Boost Aura
Serenity Aura | ||||||||||||||
File:Monk serenity aura.png | ||||||||||||||
Heals each second and reduces damage taken for all heroes within its radius. | ||||||||||||||
Defense Statistics | ||||||||||||||
|
A Sustain Aura that affects all heroes in short range. Applies healing based upon target's total health.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Heal Power Defense Power (x) |
0.3x | 0.3373x | 0.375x | 0.4125x | 0.45x |
Max Energy Defense Health (x) |
100% | 125% | 150% | 175% | 200% |
Attack Range Special |
8 | 10 | 12 | 14 | 16 |
Damage Protection Special |
10% | 12% | 15% | 17% | 20% |