Difference between revisions of "Template:Shards/Squire"

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(Added hero shard icons to list)
m (Removed multiple shards after adding to SomeHeroes list.)
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|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}||{{Hero Shard|Heavy Armor}} || Increases armor by '''4-45% (65%)''', but reduces speed by '''700-500 (400)'''. || {{IcoChest}} || {{ShardPack09}}
 
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}||{{Hero Shard|Heavy Armor}} || Increases armor by '''4-45% (65%)''', but reduces speed by '''700-500 (400)'''. || {{IcoChest}} || {{ShardPack09}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}||{{Hero Shard|Howling Feast}} || Your Primary attacks generate 1 Feast stack, while at 10 stacks, increase your Hero Damage by '''2-30% (38%)'''. One stack wears off every 3 seconds. || {{IcoWeapon}} || {{ShardPack06}}
 
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|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}||{{Hero Shard|Inspiration}} || Reduces the cooldown of your abilities by '''4-39% (52%)'''. || {{IcoHelmet}} || {{ShardPack02}}
 
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|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}||{{Hero Shard|Inspiring Strikes}} || Primary attacks reduce the cooldown of your abilities by '''0.1-0.3 (0.5)''' seconds. || {{IcoWeapon}} || {{ShardPack04}}
 
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|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}||{{Hero Shard|Mana Capacitor}} || Increases your maximum ability resource by '''10-100 (120)'''. || {{IcoHelmet}} || {{ShardPack07}}
 
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|{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}}||{{Hero Shard|Meditation}} || Increases the base cooldown of Heal Self to 30s. After using Heal Self, gain '''8-20 (24)''' mana per second over 5 seconds and gain a shield equal to '''400-1,000% (1200%)''' of Ability Power for 10 seconds. || {{IcoHelmet}} || {{ShardPack10}}
 
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|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}||{{Hero Shard|Power Of Storms}} || You have a '''4-10% (12%)''' chance on hit to restore 20 mana per second for '''1-3''' seconds. 10 seconds cooldown. || {{IcoHelmet}} || {{ShardPack06}}
 
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|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}||{{Hero Shard|Struck by Inspiration}} || Hero attacks have '''3-5.33% (7.67%)''' chance to reset all ability cooldowns. Can only activate once every 5s.  || {{IcoWeapon}} || {{ShardPackSurv}}
 
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|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}||{{Hero Shard|Superconductor}} || Reduces ability costs by '''1-19% (24%)'''.  || {{IcoChest}} || {{ShardPack08}}
 
 
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|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}||{{Hero Shard|Swift Provocation}} || [[Provoke]] movement speed buff increased by '''10-154 (202)'''.  || {{IcoBoots}} || {{ShardPack00}}
 
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}||{{Hero Shard|Swift Provocation}} || [[Provoke]] movement speed buff increased by '''10-154 (202)'''.  || {{IcoBoots}} || {{ShardPack00}}

Revision as of 22:44, 17 July 2024

List of Squire-specific Item Shards:

Name Effect (Gilded value in brackets) Item
GearSlot Shard Pack
Hero Shard Icon Squire.png Beam Intensification Increases the damage of Sword Beam by 3-39% (52%). Gloves Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 7.png Betsy's Beam Primary attacks fire a piercing sonic projectile that deals 105-150% (162%) Hero Damage as magical damage. Weapon Icon.png Chaos 4 Shard Pack Icon.png
Hero Shard Icon 15.png Block Power Increases the blocking power of the Shield by 5-25% (29%). Grey Shield Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon Squire.png Blood Rage Increases the damage bonus of Provoke by 4-40% (52%), and damage resistance by 3-15% (19%). Gloves Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 4.png Bunny Hop Gives the ability to double jump! And increases your movement speed by 0-100. Boots Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 4.png Channel Restores 11-25 (29) of your ability resource every 5 seconds. Helmet Icon.png Chaos 3 Shard Pack Icon.png
Hero Shard Icon 16.png Death's Grasp When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deals 10-210% (250%) of your Ability Power as magical fire damage. Grey Shield Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon 1.png Empowered Beam After the Sword Beam collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing 125-425% (485%) of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing 125-425% (485%) of your Ability Power stat as damage in an area around Squire. Weapon Icon.png Chaos 5 Shard Pack Icon.png
Hero Shard Icon 9.png Enduring Provocation Provoke lasts an additional 0.5-7.5 (9.5) seconds. Grey Shield Icon.png Chaos 5 Shard Pack Icon.png
Hero Shard Icon 5.png Enduring Slam Seismic Slam stun duration increased by 0.5-5 (6.2) seconds. Grey Shield Icon.png Chaos 7 Shard Pack Icon.png
Hero Shard Icon Squire.png Empowered Slam Increases the damage of Seismic Slam by 3-39% (52%). Gloves Icon.png Chaos 10 Shard Pack Icon.png
Hero Shard Icon 11.png Fight Me Not Defenses will deal 5-25% (29%) more damage to enemies targeting the Squire. Chest Icon.png Chaos 3 Shard Pack Icon.png
Hero Shard Icon 12.png Harbinger's Powered Block Blocking reduces the cooldown of Seismic Slam by 0-5 (7) seconds. Happens a max of 3 times a second. Grey Shield Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon Squire.png Harbinger's Slam During Provoke, Seismic Slam damage increased by 130-410% (466%) of your Ability Power stat. Gloves Icon.png Chaos 2 Shard Pack Icon.png
Hero Shard Icon 15.png Heavy Armor Increases armor by 4-45% (65%), but reduces speed by 700-500 (400). Chest Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 14.png Swift Provocation Provoke movement speed buff increased by 10-154 (202). Boots Icon.png Campaign Standard Shard Pack Icon.png
Hero Shard Icon 7.png Unholy Fire Blocking unleashes flames that deal 50-450% (530%) of your Armor as damage to enemies in a cone in front of the hero at a rate of twice per second. Grey Shield Icon.png Chaos 6 Shard Pack Icon.png
Defense Shard Icon 1.png Empowered Bolts Enemies hit by the Ballista receive an additional 5-20% (26%) damage from all sources for 1-6 (8) seconds. Medallion and Totem Outline.png Chaos 3 Shard Pack Icon.png
Defense Shard Icon 2.png Heavy Cannonball Cannonball Tower has a 2-45% (54%) chance to spawn a rolling cannonball that pierces up to 2-10 targets, dealing 1-28% (34%) Defense Damage as physical damage. Medallion and Totem Outline.png Chaos 5 Shard Pack Icon.png
Defense Shard Icon 7.png Oily Harpoon Ballista oils targets on hit for 2.16-6.12 (7)seconds. Fire damage Ignites the enemy for 1-15% (18%) of Defense Damage for 3 seconds. Medallion and Totem Outline.png Chaos 8 Shard Pack Icon.png
Defense Shard Icon 1.png Onsen Bath - (Xbox Only) 20% chance for Cannonball Tower to fire a steamy blast dealing 20-500% (580%) Defense Power as water damage and drenching enemies for 3s. Medallion and Totem Outline.png XB1 logo.png - C7+ Revenge of the Yeti incursion
Defense Shard Icon 4.png Puncturing Bolts Ballista can now pierce an additional 1-4 (6) targets. Medallion and Totem Outline.png Chaos 4 Shard Pack Icon.png
Defense Shard Icon 7.png Power Bolts Ballista has a 4-40% chance on hit to deal 15-60% (72%) extra magical damage. Medallion and Totem Outline.png Chaos 2 Shard Pack Icon.png
Defense Shard Icon 1.png Splody Harpoon Ballista projectiles have a 10-45% (52%) chance to detonate on each target hit dealing 1-41% (49%) of the Defense Damage as extra damage in small area. Medallion and Totem Outline.png Chaos 7 Shard Pack Icon.png
Defense Shard Icon 6.png Stun Fire Cannonball Tower has a 11-25% (29%) chance on hit to stun target for 1.6-3 seconds. Medallion and Totem Outline.png Chaos 1 Shard Pack Icon.png
Defense Shard Icon 4.png Vengeance 4-40% (48%) of the damage taken by the Spike Blockade is returned in its next attack. Medallion and Totem Outline.png Chaos 8 Shard Pack Icon.png