Difference between revisions of "Apprentice"

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Specs={{Hero SkillList|Specs|Reduced_Cooldown|Mage_Spec|Blockade_Boom|Freeze|Double_Fire_Fireball|Earthy_Knockup}} {{!}}-{{!}}
 
Specs={{Hero SkillList|Specs|Reduced_Cooldown|Mage_Spec|Blockade_Boom|Freeze|Double_Fire_Fireball|Earthy_Knockup}} {{!}}-{{!}}
 
Passives={{Data Field|Passives/Apprentice|swap}}}}</div>
 
Passives={{Data Field|Passives/Apprentice|swap}}}}</div>
 
==Combinations/Tips==
 
 
Has good synergy with Squire and Monk.
 
 
Frostbite Tower + Cannon Ball Tower (Squire Tower). Frostbite Tower gives enemies slow and at the end of the slow, gives the enemy a temporary frozen status. Cannon Ball Tower's will "shatter" the enemy dealing massive damage.
 
 
Frostbite Tower + Lightning Aura (Monk Skill). Frostbite Tower slows the enemy forcing the enemy to stay inside the Lightning Aura for longer.
 
 
Tornado + Sky Guard Tower (Monk Skill). Tornado launches enemies into the air allowing Sky Guard Tower's to deal massive damage to them.
 

Revision as of 16:26, 5 May 2015

Apprentice
Apprentice
Primary Attack: A Ranged Magical Projectile Attack as Hero Damage. Applies the Mark Effect.
Secondary Attack: A Charged Ranged Magical Projectile Attack that Pierces through multiple enemies.
Usable Weapons: Magic Staffs
Lore: Quiet and reserved outside of battle, the Apprentice truly shines when he's blasting back enemies with bursts of chilling ice and explosive fire. As a master elementalist, he controls the forces of nature to shatter the earth, command the wind, and burn down enemy hordes.
Hero Damage Scalar: 0.5
Hero Health Scalar: 0.9
Base Damage Reduction: 0%

Overview

The Apprentice is a ranged hero that excels in multi-target attacks. Primary Attacks deal Magical Damage and Mark enemies while Abilities consume marks. Secondary Attacks can be charged and pierces through multiple enemies.

Information