Difference between revisions of "Template:Shards/Squire"
From Dungeon Defenders 2 Wiki
(added blood rage back in after mistaken removal XD (I may need a nap, but im trapped at work)) |
(Special formatting change for clarity.) |
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! style="width:3%;" | GearSlot || Shard Pack | ! style="width:3%;" | GearSlot || Shard Pack | ||
+ | |||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}} |
+ | |{{Hero Shard|Beam Intensification}} | ||
+ | |Increases the damage of [[Sword Beam]] by '''3-39% (52%)'''. | ||
+ | |{{IcoGloves}} | ||
+ | |{{ShardPack09}} | ||
+ | |||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_7.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_7.png|48px]]}} |
+ | |{{Hero Shard|Betsy's Beam}} | ||
+ | |Primary attacks fire a piercing sonic projectile that deals '''105-150% (162%)''' Hero Damage as magical damage. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack04}} | ||
+ | |||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}} |
+ | |{{Hero Shard|Blood Rage}} | ||
+ | |Increases the damage bonus of [[Provoke]] by '''4-40% (52%)''', and damage resistance by '''3-15% (19%)'''. | ||
+ | |{{IcoGloves}} | ||
+ | |{{ShardPack09}} | ||
+ | |||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}} |
+ | |{{Hero Shard|Empowered Beam}} | ||
+ | |After the [[Sword Beam]] collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425% (485%)''' of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing '''125-425% (485%)''' of your Ability Power stat as damage in an area around Squire. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack05}} | ||
+ | |||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}} |
+ | |{{Hero Shard|Enduring Provocation}} | ||
+ | |[[Provoke]] lasts an additional '''0.5-7.5 (9.5)''' seconds. | ||
+ | |{{IcoShield}} | ||
+ | |{{ShardPack05}} | ||
+ | |||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}} |
+ | |{{Hero Shard|Enduring Slam}} | ||
+ | |[[Seismic Slam]] [[Status Effects|stun]] duration increased by '''0.5-5 (6.2)''' seconds. | ||
+ | |{{IcoShield}} | ||
+ | |{{ShardPack07}} | ||
+ | |||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}} |
+ | |{{Hero Shard|Empowered Slam}} | ||
+ | |Increases the damage of [[Seismic Slam]] by '''3-39% (52%)'''. | ||
+ | |{{IcoGloves}} | ||
+ | |{{ShardPack10}} | ||
+ | |||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}} |
+ | |{{Hero Shard|Fight Me Not}} | ||
+ | |Defenses will deal '''5-25% (29%)''' more damage to enemies targeting the Squire. | ||
+ | |{{IcoChest}} | ||
+ | |{{ShardPack03}} | ||
+ | |||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_12.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_12.png|48px]]}} |
+ | |{{Hero Shard|Harbinger's Powered Block}} | ||
+ | |Blocking reduces the cooldown of [[Seismic Slam]] by '''0-5 (7)''' seconds. Happens a max of 3 times a second. | ||
+ | |{{IcoShield}} | ||
+ | |{{ShardPack08}} | ||
+ | |||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}} |
+ | |{{Hero Shard|Harbinger's Slam}} | ||
+ | |During [[Provoke]], [[Seismic Slam]] damage increased by '''130-410% (466%)''' of your Ability Power stat. | ||
+ | |{{IcoGloves}} | ||
+ | |{{ShardPack02}} | ||
+ | |||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}} |
+ | |{{Hero Shard|Swift Provocation}} | ||
+ | |[[Provoke]] movement speed buff increased by '''10-154 (202)'''. | ||
+ | |{{IcoBoots}} | ||
+ | |{{ShardPack00}} | ||
+ | |||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} |
+ | |{{Defense Shard|Empowered Bolts}} | ||
+ | |Enemies hit by the [[Ballista]] receive an additional '''5-20% (26%)''' damage from all sources for '''1-6 (8)''' seconds. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack03}} | ||
+ | |||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}} |
+ | |{{Defense Shard|Heavy Cannonball}} | ||
+ | |[[Cannonball Tower]] has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10''' targets, dealing '''1-28% (34%)''' Defense Damage as physical damage. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack05}} | ||
+ | |||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}} |
+ | |{{Defense Shard|Oily Harpoon}} | ||
+ | |[[Ballista]] [[Elements|oils]] targets on hit for '''2.16-6.12 (7)'''seconds. Fire damage [[Elements|Ignites]] the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack08}} | ||
+ | |||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} |
+ | |{{Defense Shard|Onsen Bath - '''''(Xbox Only)'''''}} | ||
+ | |'''20%''' chance for [[Cannonball Tower]] to fire a steamy blast dealing '''20-500% (580%)''' Defense Power as water damage and [[Elements|drenching]] enemies for 3s. | ||
+ | |{{IcoRelic}} | ||
+ | |[[File:XB1_logo.png|24px]] - C7+ Revenge of the Yeti incursion | ||
+ | |||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} |
+ | |{{Defense Shard|Puncturing Bolts}} | ||
+ | |[[Ballista]] can now pierce an additional '''1-4 (6)''' targets. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack04}} | ||
+ | |||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}} |
+ | |{{Defense Shard|Power Bolts}} | ||
+ | |[[Ballista]] has a '''4-40%''' chance on hit to deal '''15-60% (72%)''' extra magical damage. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack02}} | ||
+ | |||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} |
+ | |{{Defense Shard|Splody Harpoon}} | ||
+ | |[[Ballista]] projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of the Defense Damage as extra damage in small area. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack07}} | ||
+ | |||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}} |
+ | |{{Defense Shard|Stun Fire}} | ||
+ | |[[Cannonball Tower]] has a '''11-25% (29%)''' chance on hit to [[Status Effects|stun]] target for '''1.6-3''' seconds. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack01}} | ||
+ | |||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} |
+ | |{{Defense Shard|Vengeance}} | ||
+ | |'''4-40% (48%)''' of the damage taken by the [[Spike Blockade]] is returned in its next attack. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack08}} | ||
|- | |- | ||
|} | |} |
Latest revision as of 14:01, 25 July 2024
List of Squire-specific Item Shards:
Name | Effect (Gilded value in brackets) | Item | ||
---|---|---|---|---|
GearSlot | Shard Pack | |||
Beam Intensification | Increases the damage of Sword Beam by 3-39% (52%). | |||
Betsy's Beam | Primary attacks fire a piercing sonic projectile that deals 105-150% (162%) Hero Damage as magical damage. | |||
Blood Rage | Increases the damage bonus of Provoke by 4-40% (52%), and damage resistance by 3-15% (19%). | |||
Empowered Beam | After the Sword Beam collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing 125-425% (485%) of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing 125-425% (485%) of your Ability Power stat as damage in an area around Squire. | |||
Enduring Provocation | Provoke lasts an additional 0.5-7.5 (9.5) seconds. | |||
Enduring Slam | Seismic Slam stun duration increased by 0.5-5 (6.2) seconds. | |||
Empowered Slam | Increases the damage of Seismic Slam by 3-39% (52%). | |||
Fight Me Not | Defenses will deal 5-25% (29%) more damage to enemies targeting the Squire. | |||
Harbinger's Powered Block | Blocking reduces the cooldown of Seismic Slam by 0-5 (7) seconds. Happens a max of 3 times a second. | |||
Harbinger's Slam | During Provoke, Seismic Slam damage increased by 130-410% (466%) of your Ability Power stat. | |||
Swift Provocation | Provoke movement speed buff increased by 10-154 (202). | |||
Empowered Bolts | Enemies hit by the Ballista receive an additional 5-20% (26%) damage from all sources for 1-6 (8) seconds. | |||
Heavy Cannonball | Cannonball Tower has a 2-45% (54%) chance to spawn a rolling cannonball that pierces up to 2-10 targets, dealing 1-28% (34%) Defense Damage as physical damage. | |||
Oily Harpoon | Ballista oils targets on hit for 2.16-6.12 (7)seconds. Fire damage Ignites the enemy for 1-15% (18%) of Defense Damage for 3 seconds. | |||
Onsen Bath - (Xbox Only) | 20% chance for Cannonball Tower to fire a steamy blast dealing 20-500% (580%) Defense Power as water damage and drenching enemies for 3s. | - C7+ Revenge of the Yeti incursion | ||
Puncturing Bolts | Ballista can now pierce an additional 1-4 (6) targets. | |||
Power Bolts | Ballista has a 4-40% chance on hit to deal 15-60% (72%) extra magical damage. | |||
Splody Harpoon | Ballista projectiles have a 10-45% (52%) chance to detonate on each target hit dealing 1-41% (49%) of the Defense Damage as extra damage in small area. | |||
Stun Fire | Cannonball Tower has a 11-25% (29%) chance on hit to stun target for 1.6-3 seconds. | |||
Vengeance | 4-40% (48%) of the damage taken by the Spike Blockade is returned in its next attack. |