Difference between revisions of "Template:Squire Defenses"
From Dungeon Defenders 2 Wiki
m (Removed Category header from visibilty (still present), added link to current defenses page instead.) |
(Swapped rate for potentially more useful "targets" column. Also reformatted backend for easier future editing.) |
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''List of [[Squire]]-specific [[Defenses|Defenses]]'': | ''List of [[Squire]]-specific [[Defenses|Defenses]]'': | ||
| − | |||
{| class="wikitable" style="width:80%; text-align:center;" | {| class="wikitable" style="width:80%; text-align:center;" | ||
! rowspan="2" colspan="2" style="width:5%; text-align:center;" | Tower | ! rowspan="2" colspan="2" style="width:5%; text-align:center;" | Tower | ||
| Line 7: | Line 6: | ||
! colspan="3" style="width:15%; text-align:center;" | stats | ! colspan="3" style="width:15%; text-align:center;" | stats | ||
|- | |- | ||
| − | ! style="width:3%;" | + | ! style="width:3%;" |Mana cost||Damage Type||Targets |
|- | |- | ||
| − | + | |[[file:Squire_cannonball.png|48px]] | |
| − | |[[file:Squire_cannonball.png|48px]] | + | |[[Cannonball Tower]] |
| + | |[[Defenses#Towers|Tower]] | ||
| + | |Fires a massive cannonball that deals Physical Damage to one enemy. Can attack Flying enemies. | ||
| + | |30 | ||
| + | |[[Physical]] | ||
| + | |All | ||
|- | |- | ||
| − | |[[file:Squire_SpikedBlockade.png|48px]] | + | |[[file:Squire_SpikedBlockade.png|48px]] |
| + | |[[Spike Blockade]] | ||
| + | |[[Defenses#Blockades|Blockade]] | ||
| + | |Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies. | ||
| + | |30 | ||
| + | |[[Physical]] | ||
| + | |Ground | ||
|- | |- | ||
| − | |[[file:Squire_ballista.png|48px]] | + | |[[file:Squire_ballista.png|48px]] |
| + | |[[Ballista]] | ||
| + | |[[Defenses#Towers|Tower]] | ||
| + | |Fires a piercing projectile that deals Physical Damage in a line. Deals more damage to each enemy hit after the first. Can attack Flying enemies. | ||
| + | |40 | ||
| + | |[[Physical]] | ||
| + | |All | ||
|- | |- | ||
| − | |[[file:Squire_training_dummy.png|48px]] | + | |[[file:Squire_training_dummy.png|48px]] |
| + | |[[Training Dummy]] | ||
| + | |[[Defenses#Blockades|Blockade]] | ||
| + | |When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. | ||
| + | |30 | ||
| + | |[[Physical]] | ||
| + | |Ground | ||
|- | |- | ||
| + | |} | ||
| − | + | [[Category:Defenses]] | |
Revision as of 15:02, 26 July 2024
List of Squire-specific Defenses:
| Tower | Type | Description | stats | |||
|---|---|---|---|---|---|---|
| Mana cost | Damage Type | Targets | ||||
| Cannonball Tower | Tower | Fires a massive cannonball that deals Physical Damage to one enemy. Can attack Flying enemies. | 30 | Physical | All | |
| Spike Blockade | Blockade | Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies. | 30 | Physical | Ground | |
| Ballista | Tower | Fires a piercing projectile that deals Physical Damage in a line. Deals more damage to each enemy hit after the first. Can attack Flying enemies. | 40 | Physical | All | |
| Training Dummy | Blockade | When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. | 30 | Physical | Ground | |