Difference between revisions of "Spike Blockade"
From Dungeon Defenders 2 Wiki
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|Icon=Squire_SpikedBlockade.png | |Icon=Squire_SpikedBlockade.png | ||
|Attack=Attack Damage | |Attack=Attack Damage | ||
− | |A1= | + | |A1=0.180<noinclude>x</noinclude> |
− | |A2= | + | |A2=0.216<noinclude>x</noinclude> |
− | |A3= | + | |A3=0.252<noinclude>x</noinclude> |
− | |A4= | + | |A4=0.288<noinclude>x</noinclude> |
− | |A5= | + | |A5=0.324<noinclude>x</noinclude> |
|Health=Max Health | |Health=Max Health | ||
− | |H1= | + | |H1=15.0<noinclude>x</noinclude> |
− | |H2= | + | |H2=19.5<noinclude>x</noinclude> |
− | |H3= | + | |H3=24.0<noinclude>x</noinclude> |
− | |H4= | + | |H4=28.5<noinclude>x</noinclude> |
− | |H5= | + | |H5=33.0<noinclude>x</noinclude> |
|ISpeed=1.50<noinclude>s</noinclude> | |ISpeed=1.50<noinclude>s</noinclude> | ||
|Element=Physical | |Element=Physical |
Latest revision as of 03:33, 10 August 2024
Spike Blockade | ||||||||||||||
Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies. | ||||||||||||||
Defense Statistics | ||||||||||||||
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A Blockade Tower that attacks enemies in Melee range.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Attack Damage Defense Power (x) |
0.180x | 0.216x | 0.252x | 0.288x | 0.324x |
Max Health Defense Health (x) |
15.0x | 19.5x | 24.0x | 28.5x | 33.0x |