Difference between revisions of "Spike Blockade"

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(Adding the right scalars)
 
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{{{{#ifeq:{{PAGENAME}}|Spike Blockade|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Squire|:Squire/List|:Test_Table/Data}}}}}}
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{{{{#ifeq:{{PAGENAME}}|Spike Blockade|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|:Test_Table/Data}}}}}}
 
|Hero=Squire
 
|Hero=Squire
 
|Page={{{1}}}
 
|Page={{{1}}}
|Type=Barricade
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|Type=Blockade
 
|Name=Spike Blockade
 
|Name=Spike Blockade
 
|Description=Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies.
 
|Description=Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies.
|Overview=A Barricade Tower that attacks enemies in Melee range.<br />
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|Overview=A Blockade Tower that attacks enemies in Melee range.<br />
Can be enhanced by the Vengeance spec, causing a percentage of the damage taken by the Spike Blockade to be returned on its next attack.<br />
 
Can be enhanced by the Shiny Spikes spec, giving the Spike Blockade a chance to stun enemies for a duration.
 
 
|Icon=Squire_SpikedBlockade.png
 
|Icon=Squire_SpikedBlockade.png
 
|Attack=Attack Damage
 
|Attack=Attack Damage
|A1=1.25<noinclude>x</noinclude>
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|A1=0.180<noinclude>x</noinclude>
|A2=2.06<noinclude>x</noinclude>
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|A2=0.216<noinclude>x</noinclude>
|A3=2.88<noinclude>x</noinclude>
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|A3=0.252<noinclude>x</noinclude>
|A4=3.69<noinclude>x</noinclude>
+
|A4=0.288<noinclude>x</noinclude>
|A5=4.5<noinclude>x</noinclude>
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|A5=0.324<noinclude>x</noinclude>
 
|Health=Max Health
 
|Health=Max Health
|H1=73<noinclude>x</noinclude>
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|H1=15.0<noinclude>x</noinclude>
|H2=91.25<noinclude>x</noinclude>
+
|H2=19.5<noinclude>x</noinclude>
|H3=109.5<noinclude>x</noinclude>
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|H3=24.0<noinclude>x</noinclude>
|H4=127.74<noinclude>x</noinclude>
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|H4=28.5<noinclude>x</noinclude>
|H5=146<noinclude>x</noinclude>
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|H5=33.0<noinclude>x</noinclude>
|Crit=Crit Damage (DCD)
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|ISpeed=1.50<noinclude>s</noinclude>
|C1=0.8<noinclude>x</noinclude>
 
|C2=1.32<noinclude>x</noinclude>
 
|C3=1.84<noinclude>x</noinclude>
 
|C4=2.36<noinclude>x</noinclude>
 
|C5=2.88<noinclude>x</noinclude>
 
|ISpeed=1.50<noinclude>x</noinclude>
 
 
|Element=Physical
 
|Element=Physical
 
|Status=None
 
|Status=None

Latest revision as of 03:33, 10 August 2024

Spike Blockade
Squire SpikedBlockade.png
Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies.
Defense Statistics
Hero: Squire
Defense Type: Blockade
Level Required: 1
Mana Cost: 30
Base Attack Rate: 1.50s
Damage Type: Physical
Status Effect: None

A Blockade Tower that attacks enemies in Melee range.

Attribute Tier One Tier Two Tier Three Tier Four Tier Five
Attack Damage
Defense Power (x)
0.180x 0.216x 0.252x 0.288x 0.324x
Max Health
Defense Health (x)
15.0x 19.5x 24.0x 28.5x 33.0x