Changes

Boost Aura

199 bytes added, 13 June
m
Adding Crit Damage Boost decimal values in a noinclude.
{{{{#ifeq:{{PAGENAME}}|Boost Aura|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#switch:{{PAGENAME}}|Monk=:Hero/List|Initiate=:Hero/List|:Test_Table/Data}}}}}}
|Hero=Monk
|Hero2=Initiate
|Page={{{1}}}
|Type=Aura
|Name=Boost Aura
|Description=Boosts the Defense Power and Defense Critical Damage of defenses inside its area by a percentage of its own Defense Power and Defense Critical Damage.
|Overview=A Sustain * Boost Aura that affects all provides 10% damage resistance to defenses in short within range by increasing their default at Tier 1.* 10% of the Boost Aura's defense power by and 25% (increases with Upgrades)of its crit damage is transferred to defenses within range.<!-- Credits to Arti for the correct Critical Damage Boost values -->
|Icon=Monk_boost_aura.png
|Health=Max Energy
|R5=680
|Boost=Crit Damage Boost
|B1=725% <!-- 0.5%25 -->|B2=827.255%<!-- 0.275 -->|B3=930%<!-- 0.3 -->|B4=932.755%<!-- 0.325 -->|B5=1035% <!-- 0.5%35 -->
|Protect=Damage Protection
|P1=10%
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