Difference between revisions of "Training Dummy"
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| − | {{Hero | + | {{{{#ifeq:{{PAGENAME}}|Training Dummy|Hero_Defense|{{#ifeq:{{PAGENAME}}|Test Calc|:Test_Calc_Math|:Test_Table/Data}}}} |
| − | | | + | |Hero=Squire |
| − | | | + | |Page={{{1}}} |
| − | | | + | |Type=Tower |
| + | |Name=Training Dummy | ||
| + | |Description=When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. | ||
| + | |Overview=A Sustain Tower that attacks all enemies in short range.<br />Can do a variance of damage, with the Attack Damage described as the average damage, and the possible variations of damage going anywhere between half the maximum damage. | ||
| + | |Icon=Dummy.jpg | ||
| + | |Attack=Attack Damage | ||
| + | |A1=1.0<noinclude>x</noinclude> | ||
| + | |A2=1.75<noinclude>x</noinclude> | ||
| + | |A3=2.5<noinclude>x</noinclude> | ||
| + | |A4=3.25<noinclude>x</noinclude> | ||
| + | |A5=4.0<noinclude>x</noinclude> | ||
| + | |Health=Max Health | ||
| + | |H1=16<noinclude>x</noinclude> | ||
| + | |H2=20<noinclude>x</noinclude> | ||
| + | |H3=24<noinclude>x</noinclude> | ||
| + | |H4=28<noinclude>x</noinclude> | ||
| + | |H5=32<noinclude>x</noinclude> | ||
| + | |Range=Attack Range | ||
| + | |R1=3.5 | ||
| + | |R2=3.5 | ||
| + | |R3=3.5 | ||
| + | |R4=3.5 | ||
| + | |R5=3.5 | ||
| + | |ISpeed=1.00<noinclude>s</noinclude> | ||
| + | |Element=Physical | ||
| + | |Status=None | ||
| + | |Level=14 | ||
| + | |Mana=20 | ||
}} | }} | ||
Revision as of 18:56, 18 May 2015
| Training Dummy | ||||||||||||||
| 256px | ||||||||||||||
| When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. | ||||||||||||||
| Defense Statistics | ||||||||||||||
|
A Sustain Tower that attacks all enemies in short range.
Can do a variance of damage, with the Attack Damage described as the average damage, and the possible variations of damage going anywhere between half the maximum damage.
| Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
|---|---|---|---|---|---|
| Attack Damage Defense Power (x) |
1.0x | 1.75x | 2.5x | 3.25x | 4.0x |
| Max Health Defense Health (x) |
16x | 20x | 24x | 28x | 32x |
| Attack Range Special |
3.5 | 3.5 | 3.5 | 3.5 | 3.5 |