Difference between revisions of "Template:Passives/Abyss Lord"
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Revision as of 06:13, 16 July 2016
List of Abyss Lord-specific Item Passives:
Name | Effect | Item | ||||||
---|---|---|---|---|---|---|---|---|
Tome | Helmet | Chest | Boots | Gloves | Relic | |||
Abyss Knight Damage | Abyss Knight Ability damage increased by X%. | |||||||
Abyss Knight's Mana Cost | Abyss Knight's mana cost is reduced by X%. | |||||||
Abyss Stones Mana Cost | Abyss Stone's mana cost is reduced by X%. | |||||||
Archer Damage | Skeletal Archer's damage is increased by X%. | |||||||
Colossal Health | Colossus's Health is increased by X%. | |||||||
Direct Command Mana Cost | Direct Command's mana cost is reduced by X%. | |||||||
Electric Fingers | Skeletal Orcs have a 30% chance to electrify their targets dealing X% of your Defensive Health as Lightning damage. This affect bounces to 3 targets. | |||||||
Explosive Arrows | Archers have a 25% chance to fire an explosive arrow that detonates on impact dealing X% of your Defensive Power as extra damage. | |||||||
Breath Damage | Damage of the Ramster's Direct Command increased by X%. | |||||||
Ramster Breath Range | Range of the Ramster's Direct Command is increased by X%. | |||||||
Shattering Stones | After an Abyss Stone expires, it detonates dealing X% of your Ability Power as damage to nearby enemies. | |||||||
Skeletal Orc Health | Skeletal Orc's Health is increased by X%. |