Difference between revisions of "Abyss Lord"
From Dungeon Defenders 2 Wiki
(→Information) |
m |
||
Line 24: | Line 24: | ||
|{{:Orc Blockade}} | |{{:Orc Blockade}} | ||
|- | |- | ||
− | |{{:Ramster}} | + | |{{:Skeletal Ramster}} |
|- | |- | ||
− | |{{: | + | |{{:Bone Archers}} |
|- | |- | ||
|{{:The Colossus}} | |{{:The Colossus}} |
Revision as of 11:41, 3 August 2016
|
|
Overview
The Abyss Lord is a ranged hero that summons minions to defend. He is similar to the summoner from DD1, but with many notable differences: -The Abyss Lord has an auto-attack, while the original summoner does not. -The Abyss Lord's minions are generally stationary. They cannot move by any commands unlike the summoner's crystalline minions. One exception is the Colossus, who can be placed in different areas after being initially set on the battlefield. -He has more active abilities compared to the summoner's flash heal, but does not have overlord mode.
Information
Abyss Stone: Summon a stone from the abyss that pulses and damages enemies in an area of effect for a short time. | ||
Knight of the Abyss: Call forth a fallen knight from the spirit world to whirlwind in place, stunning, knocking back, and slicing through enemies. | ||
Direct Command: The Abyss Lord commands his defenses within a radius to perform a devastating special move. Each defense has a unique special move. | ||
Abyss Fountain: A healing fountain of energy from the spirit world soothing the wounds of all nearby. |
Orc Blockade: Called from the Abyss to act as a wall, he smashes those that come before him. | ||
Skeletal Ramster: Once cute and cuddly, this monstrosity now spits Abyssal Flames at all enemies in sight. | ||
Bone Archers | ||
The Colossus: The ultimate in movable defense and obliteration, this Demonic undead warrior crushes enemies while also acting as a powerful blockade. |
List of Abyss Lord-specific Item Mods:
Name | Effect | Item | ||||||
---|---|---|---|---|---|---|---|---|
Weapon | Helmet | Chest | Boots | Gloves | Relic | |||
Echoing Command Chip | +1~15 seconds to Direct Command duration on Skeletal Orc, Ramsters, and Archers. | |||||||
Mana Command Chip | +?~30 mana from kills by Direct Command empowered defenses. | |||||||
Lingering Hellfire | +1.14~20% extra Fire damage over 3.05~10 seconds when hit by Skeletal Ramster and attunes the tower to Fire. (DoT Fire Damage does not work on Drakenlord's shield) |
List of Abyss Lord-specific Wayfarer Weapons:
Name | Fixed Mod | Effect |
---|---|---|
Demon Scythe | Demonic Scythes | Secondary attacks summon Demon Scythes that deal ?~210% Ability Power as Magical Damage and pierce up to 5 targets. Charged attacks deal ?~550% Ability Power as Magical Damage and pierce up to 10 targets. |
Scorched Tome of Molten Brimstone | Volcanic Command | Secondary Attack summons meteors that deal 365~1,350% Ability Power as Fire Damage. Charge to summon a lava fissure dealing ?~530% of Ability Power as fire damage in a path and burning for ?~160% Ability Power per second for 5 seconds. |