Difference between revisions of "Template:Passives/Monk"
From Dungeon Defenders 2 Wiki
(Template:Passives/Monk) |
(Template:Passives/Monk) |
||
Line 37: | Line 37: | ||
| Haunting || Melee attacks add Ghost Stacks. Ghost Stacks increase Hero Damage by 0.5%. At 10 stacks, fires Ghosts dealing X% physical Hero Damage for 3 seconds. Ghosts spawn once per 5 seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} | | Haunting || Melee attacks add Ghost Stacks. Ghost Stacks increase Hero Damage by 0.5%. At 10 stacks, fires Ghosts dealing X% physical Hero Damage for 3 seconds. Ghosts spawn once per 5 seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} | ||
|- | |- | ||
− | | Smiting Fists || X% chance Lightning Strikes Aura deals X% Defense Power | + | | Smiting Fists || X% chance Lightning Strikes Aura deals X% Defense Power as damage, then X% Defense Power as damage to nearby targets. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
| Thunderball || X% chance on hit secondary attacks will spawn a lighting area, dealing X% of your Hero Damage stat as storm damage for X seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} | | Thunderball || X% chance on hit secondary attacks will spawn a lighting area, dealing X% of your Hero Damage stat as storm damage for X seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
Revision as of 02:01, 11 August 2016
List of Monk-specific Item Passives:
Name | Effect | Item | |||||
---|---|---|---|---|---|---|---|
Weapon | Chest | Boots | Gloves | Helmet | Relic | ||
Amped Up | Lightning Aura attack rate increased by X%. | ||||||
Empower | Boost Aura defense power boost is increased by X%. | ||||||
Harmony | Heroic Wave healing is increased by X%. | ||||||
Idle Flow | Serenity Aura now slows enemies inside it to X% of their speed. | ||||||
Karma Vortex | Serenity Aura's radius increased by X%. | ||||||
Power Pole | Pole Smash damage increased by X%. | ||||||
Power Up | Heroic Wave hero damage boost is increased by X%. | ||||||
Radiance | Aura radius increased by 2-3%. | ||||||
Spiral Energy | Chi Blast damage increased by X%. | ||||||
Zen Monument | Serenity Aura heal rate increased by X%. | ||||||
Purge Evil | Enemies defeated inside Serenity Aura explode dealing ?X?-400% of defense power magical damage to nearby enemies. Enemies killed by Purge Evil also explode. | 1 | |||||
Haunting | Melee attacks add Ghost Stacks. Ghost Stacks increase Hero Damage by 0.5%. At 10 stacks, fires Ghosts dealing X% physical Hero Damage for 3 seconds. Ghosts spawn once per 5 seconds. | ||||||
Smiting Fists | X% chance Lightning Strikes Aura deals X% Defense Power as damage, then X% Defense Power as damage to nearby targets. | ||||||
Thunderball | X% chance on hit secondary attacks will spawn a lighting area, dealing X% of your Hero Damage stat as storm damage for X seconds. |
1. Purge Evil can only roll on Infernal Combuster (found on the Ramparts Siege defense)