Difference between revisions of "Blaze Balloon"

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|H5=(0.1<noinclude>x</noinclude>+2)*1.4
 
|H5=(0.1<noinclude>x</noinclude>+2)*1.4
 
|Dot=Burn Damage
 
|Dot=Burn Damage
|D1=0.25<noinclude>x</noinclude>
+
|D1=1.1<noinclude>x</noinclude>
|D2=0.5<noinclude>x</noinclude>
+
|D2=1.54<noinclude>x</noinclude>
|D3=0.75<noinclude>x</noinclude>
+
|D3=1.98<noinclude>x</noinclude>
|D4=1<noinclude>x</noinclude>
+
|D4=2.42<noinclude>x</noinclude>
|D5=1.25<noinclude>x</noinclude>
+
|D5=2.86<noinclude>x</noinclude>
 +
|Crit=Crit Damage
 +
|C1=0.6<noinclude>x</noinclude>
 +
|C2=0.84<noinclude>x</noinclude>
 +
|C3=1.08<noinclude>x</noinclude>
 +
|C4=1.32<noinclude>x</noinclude>
 +
|C5=1.56<noinclude>x</noinclude>
 
|Range=Damage Radius
 
|Range=Damage Radius
 
|R1=7.5
 
|R1=7.5
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|R5=10.50
 
|R5=10.50
 
|Trigger=200
 
|Trigger=200
|ISpeed=8.325<noinclude>s</noinclude>
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|ISpeed=8<noinclude>s</noinclude>
 
|Element=[[Magical]] [[Fire]]
 
|Element=[[Magical]] [[Fire]]
 
|Status=None
 
|Status=None
 
|FCombo=Ignite
 
|FCombo=Ignite
|Level=14
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|Level=1
 
|Mana=50
 
|Mana=50
 
}}
 
}}

Revision as of 09:59, 26 December 2016

Blaze Balloon
Huntress blaze balloon.png
When triggered, the balloon bursts and scorches the ground. Enemies walking on the scorched ground take Magical Fire Damage.
Defense Statistics
Hero: Huntress
Defense Type: Trap
Level Required: 1
Mana Cost: 50
Base Attack Rate: 8s
Tick Rate: 1.00s
Trigger Radius: 200
Damage Type: Magical Fire
Status Effect: None
Combo Finisher: Ignite

A Burst Trap that attacks all enemies in a short range.
Burn Effect Instead of dealing instantaneous damage, the Blaze Balloon sets the ground aflame, applying Burn Damage to enemies who pass through the fire. This damage occurs while enemies remain in the area of effect, it does not apply as a Status Effect on the target. This trap can be activated manually by attacking the baloon portion of it with any projectile weapon.

Attribute Tier One Tier Two Tier Three Tier Four Tier Five
Crit Damage
Defense Crit Damage (x)
0.6x 0.84x 1.08x 1.32x 1.56x
Burn Damage
Defense Power (x)
1.1x 1.54x 1.98x 2.42x 2.86x
Max Charges
Defense Health (x)
(0.1x+2) (0.1x+2)*1.1 (0.1x+2)*1.2 (0.1x+2)*1.3 (0.1x+2)*1.4
Damage Radius
Special
7.5 8.25 9 9.74 10.50