Difference between revisions of "Spike Blockade"
From Dungeon Defenders 2 Wiki
Line 1: | Line 1: | ||
− | {{{{#ifeq:{{PAGENAME}}|Spike Blockade|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Squire|: | + | {{{{#ifeq:{{PAGENAME}}|Spike Blockade|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|:Test_Table/Data}}}}}} |
|Hero=Squire | |Hero=Squire | ||
|Page={{{1}}} | |Page={{{1}}} |
Revision as of 22:16, 13 December 2017
Spike Blockade | ||||||||||||||
Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies. | ||||||||||||||
Defense Statistics | ||||||||||||||
|
A Barricade Tower that attacks enemies in Melee range.
Can be enhanced by the Vengeance spec, causing a percentage of the damage taken by the Spike Blockade to be returned on its next attack.
Can be enhanced by the Shiny Spikes spec, giving the Spike Blockade a chance to stun enemies for a duration.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Attack Damage Defense Power (x) |
1.25x | 2.06x | 2.88x | 3.69x | 4.5x |
Crit Damage Defense Crit Damage (x) |
0.8x | 1.32x | 1.84x | 2.36x | 2.88x |
Max Health Defense Health (x) |
73x | 91.25x | 109.5x | 127.74x | 146x |