Difference between revisions of "Sky Guard Tower"
From Dungeon Defenders 2 Wiki
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{{{{#ifeq:{{PAGENAME}}|Sky Guard Tower|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#switch:{{PAGENAME}}|Monk=:Hero/List|Initiate=:Hero/List|:Test_Table/Data}}}}}} | {{{{#ifeq:{{PAGENAME}}|Sky Guard Tower|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#switch:{{PAGENAME}}|Monk=:Hero/List|Initiate=:Hero/List|:Test_Table/Data}}}}}} | ||
|Hero=Monk | |Hero=Monk | ||
+ | |Hero2=Initiate | ||
|Page={{{1}}} | |Page={{{1}}} | ||
|Type=Tower | |Type=Tower |
Revision as of 00:51, 14 December 2017
Sky Guard Tower | ||||||||||||||
Fires a projectile at a flying enemy that deals Magical Damage. Fires an extra projectile for each nearby flying enemy. | ||||||||||||||
Defense Statistics | ||||||||||||||
|
A Burst Tower that attacks all aerial enemies and slow them in a long range .
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Attack Damage Defense Power (x) |
2.5x | 3.5x | 4.5x | 5.5x | 6.5x |
Max Health Defense Health (x) |
13.5x | 16.875x | 20.25x | 23.625x | 27x |
Attack Range Special |
35 | 36.75 | 38.50 | 40.25 | 42.00 |