Difference between revisions of "Template:Shards/Squire"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
(Added missing shard (Enduing Slam))
(Special formatting change for clarity.)
 
(9 intermediate revisions by the same user not shown)
Line 2: Line 2:
 
''List of [[Squire]]-specific [[:Category:Items|Item]] [[Shards]]'':
 
''List of [[Squire]]-specific [[:Category:Items|Item]] [[Shards]]'':
 
{| class="wikitable sortable" style="width:80%; text-align:center;"
 
{| class="wikitable sortable" style="width:80%; text-align:center;"
! rowspan="2" style="width:12%; text-align:center;" | Name  
+
! rowspan="2" colspan="2" style="width:12%; text-align:center;" | Name  
 
! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets)
 
! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets)
! colspan="7" style="width:18%; text-align:center;" | Item
+
! colspan="2" style="width:12%; text-align:center;" | Item
 
|-
 
|-
! style="width:3%;" | Weapon
+
! style="width:3%;" | GearSlot || Shard Pack
! style="width:3%;" | Shield
+
 
! style="width:3%;" | Helmet
 
! style="width:3%;" | Chest
 
! style="width:3%;" | Boots
 
! style="width:3%;" | Gloves
 
! style="width:3%;" | Relic
 
 
|-
 
|-
| {{Hero Shard|Beam Intensification}} || Increases the damage of [[Sword Beam]] by '''3-39% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
+
    |{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}}
 +
    |{{Hero Shard|Beam Intensification}}
 +
    |Increases the damage of [[Sword Beam]] by '''3-39% (52%)'''.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack09}}
 +
 
 
|-
 
|-
| {{Hero Shard|Betsy's Beam}} || Primary attacks fire a piercing sonic projectile that deals '''105-150% (162%)''' Hero Damage as magical damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_7.png|48px]]}}
 +
    |{{Hero Shard|Betsy's Beam}}
 +
    |Primary attacks fire a piercing sonic projectile that deals '''105-150% (162%)''' Hero Damage as magical damage.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack04}}
 +
 
 
|-
 
|-
| {{Hero Shard|Block Power}} || Increases the blocking power of the Shield by '''5-25% (29%)'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}}
 +
    |{{Hero Shard|Blood Rage}}
 +
    |Increases the damage bonus of [[Provoke]] by '''4-40% (52%)''', and damage resistance by '''3-15% (19%)'''.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack09}}
 +
 
 
|-
 
|-
| {{Hero Shard|Blood Rage}} || Increases the damage bonus of [[Provoke]] by '''4-40% (52%)''', and damage resistance by '''3-15% (19%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}
 +
    |{{Hero Shard|Empowered Beam}}
 +
    |After the [[Sword Beam]] collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425% (485%)''' of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing '''125-425% (485%)''' of your Ability Power stat as damage in an area around Squire.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack05}}
 +
 
 
|-
 
|-
| {{Hero Shard|Death's Grasp}} || When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deals '''10-210% (250%)''' of your Ability Power as magical fire damage. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}}
 +
    |{{Hero Shard|Enduring Provocation}}
 +
    |[[Provoke]] lasts an additional '''0.5-7.5 (9.5)''' seconds.
 +
    |{{IcoShield}}
 +
    |{{ShardPack05}}
 +
 
 
|-
 
|-
| {{Hero Shard|Empowered Beam}} || After the [[Sword Beam]] collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425% (485%)''' of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing '''125-425% (485%)''' of your Ability Power stat as damage in an area around Squire. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}}
 +
    |{{Hero Shard|Enduring Slam}}
 +
    |[[Seismic Slam]] [[Status Effects|stun]] duration increased by '''0.5-5 (6.2)''' seconds.
 +
    |{{IcoShield}}
 +
    |{{ShardPack07}}
 +
 
 
|-
 
|-
| {{Hero Shard|Enduring Provocation}} || [[Provoke]] lasts an additional '''0.5-7.5 (9.5)''' seconds. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}}
 +
    |{{Hero Shard|Empowered Slam}}
 +
    |Increases the damage of [[Seismic Slam]] by '''3-39% (52%)'''.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack10}}
 +
 
 
|-
 
|-
| {{Hero Shard|Enduring Slam}} || [[Seismic Slam]] stun duration increased by '''0.5-5 (6.2)''' seconds. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}
 +
    |{{Hero Shard|Fight Me Not}}
 +
    |Defenses will deal '''5-25% (29%)''' more damage to enemies targeting the Squire.
 +
    |{{IcoChest}}
 +
    |{{ShardPack03}}
 +
 
 
|-
 
|-
| {{Hero Shard|Empowered Slam}} || Increases the damage of [[Seismic Slam]] by '''3-39% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_12.png|48px]]}}
 +
    |{{Hero Shard|Harbinger's Powered Block}}
 +
    |Blocking reduces the cooldown of [[Seismic Slam]] by '''0-5 (7)''' seconds. Happens a max of 3 times a second.
 +
    |{{IcoShield}}
 +
    |{{ShardPack08}}
 +
 
 
|-
 
|-
| {{Hero Shard|Fight Me Not}} || Defenses will deal '''5-25% (29%)''' more damage to enemies targeting the Squire. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}}
 +
    |{{Hero Shard|Harbinger's Slam}}
 +
    |During [[Provoke]], [[Seismic Slam]] damage increased by '''130-410% (466%)''' of your Ability Power stat.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack02}}
 +
 
 
|-
 
|-
| {{Hero Shard|Harbinger's Powered Block}} || Blocking reduces the cooldown of [[Seismic Slam]] by '''0-5 (7)''' seconds. Happens a max of 3 times a second. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}
 +
    |{{Hero Shard|Swift Provocation}}
 +
    |[[Provoke]] movement speed buff increased by '''10-154 (202)'''.  
 +
    |{{IcoBoots}}
 +
    |{{ShardPack00}}
 +
 
 
|-
 
|-
| {{Hero Shard|Harbinger's Slam}} || During [[Provoke]], [[Seismic Slam]] damage increased by '''130-410% (466%)''' of your Ability Power stat. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Empowered Bolts}}
 +
    |Enemies hit by the [[Ballista]] receive an additional '''5-20% (26%)''' damage from all sources for '''1-6 (8)''' seconds.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack03}}
 +
 
 
|-
 
|-
| {{Hero Shard|Heavy Armor}} || Increases armor by '''4-45% (65%)''', but reduces speed by '''700-500 (400)'''. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}
 +
    |{{Defense Shard|Heavy Cannonball}}
 +
    |[[Cannonball Tower]] has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10''' targets, dealing '''1-28% (34%)''' Defense Damage as physical damage.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack05}}
 +
 
 
|-
 
|-
| {{Hero Shard|Howling Feast}} || Your Primary attacks generate 1 Feast stack, while at 10 stacks, increase your Hero Damage by '''2-30% (38%)'''. One stack wears off every 3 seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}}
 +
    |{{Defense Shard|Oily Harpoon}}
 +
    |[[Ballista]] [[Elements|oils]] targets on hit for '''2.16-6.12 (7)'''seconds. Fire damage [[Elements|Ignites]] the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack08}}
 +
 
 
|-
 
|-
| {{Hero Shard|Swift Provocation}} || [[Provoke]] movement speed buff increased by '''10-154 (202)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Onsen Bath - '''''(Xbox Only)'''''}}
 +
    |'''20%''' chance for [[Cannonball Tower]] to fire a steamy blast dealing '''20-500% (580%)''' Defense Power as water damage and [[Elements|drenching]] enemies for 3s.
 +
    |{{IcoRelic}}
 +
    |[[File:XB1_logo.png|24px]] - C7+ Revenge of the Yeti incursion
 +
 
 
|-
 
|-
| {{Hero Shard|Unholy Fire}} || Blocking unleashes flames that deal '''50-450% (530%)''' of your Armor as damage to enemies in a cone in front of the hero at a rate of twice per second. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}
 +
    |{{Defense Shard|Puncturing Bolts}}
 +
    |[[Ballista]] can now pierce an additional '''1-4 (6)''' targets.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack04}}
 +
 
 
|-
 
|-
| {{Defense Shard|Empowered Bolts}} || Enemies hit by the [[Ballista]] receive an additional '''5-20% (26%)''' damage from all sources for '''1-6 (8)''' seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}}
 +
    |{{Defense Shard|Power Bolts}}
 +
    |[[Ballista]] has a '''4-40%''' chance on hit to deal '''15-60% (72%)''' extra magical damage.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack02}}
 +
 
 
|-
 
|-
| {{Defense Shard|Heavy Cannonball}} || [[Cannonball Tower]] has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10''' targets, dealing '''1-28% (34%)''' Defense Damage as physical damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Splody Harpoon}}
 +
    |[[Ballista]] projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of the Defense Damage as extra damage in small area.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack07}}
 +
 
 
|-
 
|-
| {{Defense Shard|Oily Harpoon}} || [[Ballista]] [[Elements|oils]] targets on hit for '''2.16-6.12 (7)'''seconds. Fire damage [[Elements|Ignites]] the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}
 +
    |{{Defense Shard|Stun Fire}}
 +
    |[[Cannonball Tower]] has a '''11-25% (29%)''' chance on hit to [[Status Effects|stun]] target for '''1.6-3''' seconds.  
 +
    |{{IcoRelic}}
 +
    |{{ShardPack01}}
 +
 
 
|-
 
|-
| {{Defense Shard|Onsen Bath (Xbox Only)}} || '''20%''' chance for [[Cannonball Tower]] to fire a steamy blast dealing '''20-500% (580%)''' Defense Power as water damage and [[Elements|drenching]] enemies for 3s. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}
|-
+
    |{{Defense Shard|Vengeance}}
| {{Defense Shard|Puncturing Bolts}} || [[Ballista]] can now pierce an additional '''1-4 (6)''' targets. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
    |'''4-40% (48%)''' of the damage taken by the [[Spike Blockade]] is returned in its next attack.
|-
+
    |{{IcoRelic}}
| {{Defense Shard|Power Bolts}} || [[Ballista]] has a '''4-40%''' chance on hit to deal '''15-60% (72%)''' extra magical damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
+
    |{{ShardPack08}}
|-
 
| {{Defense Shard|Splody Harpoon}} || [[Ballista]] projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of the Defense Damage as extra damage in small area. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}  || {{yes}}
 
|-
 
| {{Defense Shard|Stun Fire}} || [[Cannonball Tower]] has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3''' seconds.  || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}  || {{yes}}
 
|-
 
| {{Defense Shard|Vengeance}} || '''4-40% (48%)''' of the damage taken by the [[Spike Blockade]] is returned in its next attack. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
 
|-
 
|-
 
|}
 
|}

Latest revision as of 15:01, 25 July 2024

List of Squire-specific Item Shards:

Name Effect (Gilded value in brackets) Item
GearSlot Shard Pack
Hero Shard Icon Squire.png Beam Intensification Increases the damage of Sword Beam by 3-39% (52%). Gloves Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 7.png Betsy's Beam Primary attacks fire a piercing sonic projectile that deals 105-150% (162%) Hero Damage as magical damage. Weapon Icon.png Chaos 4 Shard Pack Icon.png
Hero Shard Icon Squire.png Blood Rage Increases the damage bonus of Provoke by 4-40% (52%), and damage resistance by 3-15% (19%). Gloves Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 1.png Empowered Beam After the Sword Beam collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing 125-425% (485%) of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing 125-425% (485%) of your Ability Power stat as damage in an area around Squire. Weapon Icon.png Chaos 5 Shard Pack Icon.png
Hero Shard Icon 9.png Enduring Provocation Provoke lasts an additional 0.5-7.5 (9.5) seconds. Grey Shield Icon.png Chaos 5 Shard Pack Icon.png
Hero Shard Icon 5.png Enduring Slam Seismic Slam stun duration increased by 0.5-5 (6.2) seconds. Grey Shield Icon.png Chaos 7 Shard Pack Icon.png
Hero Shard Icon Squire.png Empowered Slam Increases the damage of Seismic Slam by 3-39% (52%). Gloves Icon.png Chaos 10 Shard Pack Icon.png
Hero Shard Icon 11.png Fight Me Not Defenses will deal 5-25% (29%) more damage to enemies targeting the Squire. Chest Icon.png Chaos 3 Shard Pack Icon.png
Hero Shard Icon 12.png Harbinger's Powered Block Blocking reduces the cooldown of Seismic Slam by 0-5 (7) seconds. Happens a max of 3 times a second. Grey Shield Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon Squire.png Harbinger's Slam During Provoke, Seismic Slam damage increased by 130-410% (466%) of your Ability Power stat. Gloves Icon.png Chaos 2 Shard Pack Icon.png
Hero Shard Icon 14.png Swift Provocation Provoke movement speed buff increased by 10-154 (202). Boots Icon.png Campaign Standard Shard Pack Icon.png
Defense Shard Icon 1.png Empowered Bolts Enemies hit by the Ballista receive an additional 5-20% (26%) damage from all sources for 1-6 (8) seconds. Medallion and Totem Outline.png Chaos 3 Shard Pack Icon.png
Defense Shard Icon 2.png Heavy Cannonball Cannonball Tower has a 2-45% (54%) chance to spawn a rolling cannonball that pierces up to 2-10 targets, dealing 1-28% (34%) Defense Damage as physical damage. Medallion and Totem Outline.png Chaos 5 Shard Pack Icon.png
Defense Shard Icon 7.png Oily Harpoon Ballista oils targets on hit for 2.16-6.12 (7)seconds. Fire damage Ignites the enemy for 1-15% (18%) of Defense Damage for 3 seconds. Medallion and Totem Outline.png Chaos 8 Shard Pack Icon.png
Defense Shard Icon 1.png Onsen Bath - (Xbox Only) 20% chance for Cannonball Tower to fire a steamy blast dealing 20-500% (580%) Defense Power as water damage and drenching enemies for 3s. Medallion and Totem Outline.png XB1 logo.png - C7+ Revenge of the Yeti incursion
Defense Shard Icon 4.png Puncturing Bolts Ballista can now pierce an additional 1-4 (6) targets. Medallion and Totem Outline.png Chaos 4 Shard Pack Icon.png
Defense Shard Icon 7.png Power Bolts Ballista has a 4-40% chance on hit to deal 15-60% (72%) extra magical damage. Medallion and Totem Outline.png Chaos 2 Shard Pack Icon.png
Defense Shard Icon 1.png Splody Harpoon Ballista projectiles have a 10-45% (52%) chance to detonate on each target hit dealing 1-41% (49%) of the Defense Damage as extra damage in small area. Medallion and Totem Outline.png Chaos 7 Shard Pack Icon.png
Defense Shard Icon 6.png Stun Fire Cannonball Tower has a 11-25% (29%) chance on hit to stun target for 1.6-3 seconds. Medallion and Totem Outline.png Chaos 1 Shard Pack Icon.png
Defense Shard Icon 4.png Vengeance 4-40% (48%) of the damage taken by the Spike Blockade is returned in its next attack. Medallion and Totem Outline.png Chaos 8 Shard Pack Icon.png