Difference between revisions of "Frostbite Tower"
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m (Fixing scalars) |
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| − | {{{{#ifeq:{{PAGENAME}}|Frostbite Tower|Hero_Defense|{{#ifeq:{{PAGENAME}}| | + | {{{{#ifeq:{{PAGENAME}}|Frostbite Tower|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|:Test_Table/Data}}}}}} |
|Hero=Apprentice | |Hero=Apprentice | ||
|Page={{{1}}} | |Page={{{1}}} | ||
| Line 6: | Line 6: | ||
|Description=Shoots a beam of frost at an enemy, Slowing that enemy and all nearby enemies. Draws reduced attention from enemies. | |Description=Shoots a beam of frost at an enemy, Slowing that enemy and all nearby enemies. Draws reduced attention from enemies. | ||
|Overview=A Status Tower that affects enemies in long range. | |Overview=A Status Tower that affects enemies in long range. | ||
| − | Can be enhanced with the Freeze | + | Can be enhanced with the Freeze Shard, where at the end of the Frostbite Tower's channel it has a chance to [[freeze]] the target allowing any earth or crush damage to [[shatter]] frozen enemy for extra damage. This defense deals no damage but chills enemies in targeted area.<br /> |
| − | + | |Icon=Apprentice_frostbite.png | |
| − | | | + | |Element=none |
| − | | | + | |Status=Chill |
| − | |Health= | + | |SCombo=[[Shatter]] |
| − | |H1= | + | |Level=1 |
| − | |H2= | + | |Mana=30 |
| − | |H3= | + | |ISpeed=5s |
| − | |H4= | + | |MaxAttSpeed=< 0s |
| − | |H5= | + | |BaseRange=2000 |
| + | |MaxRange=4000 | ||
| + | |||
| + | |Attack=Attack Scalar | ||
| + | |A1=0<noinclude>x</noinclude> | ||
| + | |A2=0<noinclude>x</noinclude> | ||
| + | |A3=0<noinclude>x</noinclude> | ||
| + | |A4=0<noinclude>x</noinclude> | ||
| + | |A5=0<noinclude>x</noinclude> | ||
| + | |Health=Health Scalar | ||
| + | |H1=5.00<noinclude>x</noinclude> | ||
| + | |H2=5.75<noinclude>x</noinclude> | ||
| + | |H3=6.50<noinclude>x</noinclude> | ||
| + | |H4=7.25<noinclude>x</noinclude> | ||
| + | |H5=8.00<noinclude>x</noinclude> | ||
|Range=Attack Range | |Range=Attack Range | ||
| − | |R1= | + | |R1=2000 |
| − | |R2= | + | |R2=2000 |
| − | |R3= | + | |R3=2000 |
| − | |R4= | + | |R4=2000 |
| − | |R5= | + | |R5=2000 |
| − | | | + | |Protect=Slow |
| − | | | + | |P1=35% |
| − | | | + | |P2=38.25% |
| − | | | + | |P3=41.5% |
| − | | | + | |P4=44.75% |
| + | |P5=48% | ||
}} | }} | ||
Latest revision as of 13:53, 26 March 2025
| Frostbite Tower | ||||||||||||||||||||||
| ||||||||||||||||||||||
| Shoots a beam of frost at an enemy, Slowing that enemy and all nearby enemies. Draws reduced attention from enemies. | ||||||||||||||||||||||
| Defense Statistics | ||||||||||||||||||||||
|
A Status Tower that affects enemies in long range.
Can be enhanced with the Freeze Shard, where at the end of the Frostbite Tower's channel it has a chance to freeze the target allowing any earth or crush damage to shatter frozen enemy for extra damage. This defense deals no damage but chills enemies in targeted area.
| Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
|---|---|---|---|---|---|
| Attack Scalar Defense Power (x) |
0x | 0x | 0x | 0x | 0x |
| Health Scalar Defense Health (x) |
5.00x | 5.75x | 6.50x | 7.25x | 8.00x |
| Attack Range Special |
2000 | 2000 | 2000 | 2000 | 2000 |
| Slow Special |
35% | 38.25% | 41.5% | 44.75% | 48% |
