Difference between revisions of "Water Aura"
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The Water Aura has a range scaling of 1/6, flat range bonuses granted from Range Gambit in Ascension or the Vicious Strikes shard will only provide 1 additional unit of range for every 6 units of bonus (e.g. a fully upgraded Vicious Strikes will not grant 2,275 additional range, but only 379 additional range) | The Water Aura has a range scaling of 1/6, flat range bonuses granted from Range Gambit in Ascension or the Vicious Strikes shard will only provide 1 additional unit of range for every 6 units of bonus (e.g. a fully upgraded Vicious Strikes will not grant 2,275 additional range, but only 379 additional range) | ||
− | |Icon= | + | |Icon=Initiate_Water_Aura.png |
|Attack=Attack Damage | |Attack=Attack Damage | ||
|A1=2x | |A1=2x |
Revision as of 04:02, 9 September 2022
Water Aura | ||||||||||||||||
Summons forth waves of water to drown enemies within. | ||||||||||||||||
Defense Statistics | ||||||||||||||||
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An Aura with a high attack rate, hits multiple targets with water damage, great for clearing packs of mobs at once. When attacked by water damage enemies that are Drenched_(Status) also get Electrocute. It is able to attack flying enemies.
The Water Aura has a range scaling of 1/6, flat range bonuses granted from Range Gambit in Ascension or the Vicious Strikes shard will only provide 1 additional unit of range for every 6 units of bonus (e.g. a fully upgraded Vicious Strikes will not grant 2,275 additional range, but only 379 additional range)
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Attack Damage Defense Power (x) |
2x | 3x | 4x | 5x | 6x |
Max Energy Defense Health (x) |
13.6x | 14.96x | 16.32x | 17.68x | 19.04x |
Attack Range Special |
750 | 750 | 750 | 750 | 750 |