Difference between revisions of "Squire"
From Dungeon Defenders 2 Wiki
A white guy (talk | contribs) |
A white guy (talk | contribs) |
||
Line 24: | Line 24: | ||
{{:Training Dummy}} | {{:Training Dummy}} | ||
|} | |} | ||
− | |||
− | |||
</tabber> | </tabber> |
Revision as of 00:41, 27 April 2022
|
|
Information
Sword Beam: The Squire unleashes a piercing beam that deals Magical Damage. | |
Provoke: The Squire Taunts nearby Enemies, drawing their attention. During the taunt, he boosts his hero damage and speed while reducing his damage taken. | |
Seismic Slam: The Squire slams his shield into the ground, dealing crushing physical damage and stunning enemies. | |
Heal Self: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage. |
Cannonball Tower: Fires a massive cannonball that deals Crushing Physical Damage to one enemy. | |
Spike Blockade: Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies. | |
Ballista: Fires a piercing projectile that deals Physical Damage in a line. Deals more damage to each enemy hit after the first. Can attack Flying enemies | |
Training Dummy: When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. |