Difference between revisions of "Training Dummy"
From Dungeon Defenders 2 Wiki
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|A1=1.25<noinclude>x</noinclude> | |A1=1.25<noinclude>x</noinclude> | ||
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|Health=Max Health | |Health=Max Health | ||
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|Range=Attack Range | |Range=Attack Range | ||
− | |R1= | + | |R1=450 |
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− | |R3= | + | |R3=450 |
− | |R4= | + | |R4=450 |
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|ISpeed=1.00<noinclude>s</noinclude> | |ISpeed=1.00<noinclude>s</noinclude> | ||
|Element=Physical | |Element=Physical |
Revision as of 15:34, 5 July 2019
Training Dummy | ||||||||||||||
When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. | ||||||||||||||
Defense Statistics | ||||||||||||||
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A Sustain Tower that attacks all enemies in short range.
Can do a variance of damage, with the Attack Damage described as the average damage, and the possible variations of damage going anywhere between half the maximum damage.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Attack Damage Defense Power (x) |
1.25x | 1.5x | 1.75x | 2x | 2.25x |
Max Health Defense Health (x) |
150x | 195x | 240x | 285x | 330x |
Attack Range Special |
450 | 450 | 450 | 450 | 450 |