Difference between revisions of "Template:Passives"
From Dungeon Defenders 2 Wiki
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*% Increase in all projectile tower range. | *% Increase in all projectile tower range. | ||
*X Increase in defense interaction radius. | *X Increase in defense interaction radius. | ||
+ | *% Increase in build rate during combat phase. | ||
*% Increase in repair/upgrade rate during combat phase. | *% Increase in repair/upgrade rate during combat phase. | ||
*X Increase in movement speed. | *X Increase in movement speed. | ||
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*% Increase in critical hit damage. | *% Increase in critical hit damage. | ||
*30% chance on hit to cause a fire explosion that does X damage to enemies around you | *30% chance on hit to cause a fire explosion that does X damage to enemies around you | ||
+ | *X Increase in [[Defense]] interaction radius. |
Revision as of 09:30, 18 April 2015
List of General Hero Item Passives:
- % More experience from enemies killed by heroes.
- % More experience from enemies killed by defenses.
- % More gold from enemies killed by heroes.
- % More gold from enemies killed by defenses.
- % Chance to double the gold you collect.
- % Increase in all projectile tower range.
- X Increase in defense interaction radius.
- % Increase in build rate during combat phase.
- % Increase in repair/upgrade rate during combat phase.
- X Increase in movement speed.
- % Chance on hit to increase movement speed by 100%.
- 35% Chance do deal x magical earth damage when landing after jumping
- % Chance to stun an enemy for 1 secend when landing on it.
- X Extra physical resist.
- X Extra magical armor.
- X Mana restored every 5 seconds.
- % Reduction in ability mana cost.
- X Hero health restored every second.
- Restores X health with every attack.
- 30% Chance on hit to drench target for Xs. (all waterdamage weapons)
- % Increase in critical hit damage.
- 30% chance on hit to cause a fire explosion that does X damage to enemies around you
- X Increase in Defense interaction radius.