Difference between revisions of "Monk"
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== Overview == | == Overview == | ||
The Monk is a hybrid hero with both melee and ranged attacks. Melee [[Primary Attack]] deals [[:Category:Physical Damage|Physical Damage]], while ranged [[Secondary Attack]] deals [[:Category:Magical Damage|Magical Damage]]. | The Monk is a hybrid hero with both melee and ranged attacks. Melee [[Primary Attack]] deals [[:Category:Physical Damage|Physical Damage]], while ranged [[Secondary Attack]] deals [[:Category:Magical Damage|Magical Damage]]. | ||
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+ | Unlike other heroes, Monks are primarily a support class. Their units can either boost a units stats or can be used to help perform deadly combinations with other heroes units. | ||
== Information == | == Information == | ||
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Specs={{Hero SkillList|Specs|Concussive_Chi|Dragon_Stance|Crane_Stance|Lightning_Damage|Boost_Blockade_Health|Empowering_Calm|}} {{!}}-{{!}} | Specs={{Hero SkillList|Specs|Concussive_Chi|Dragon_Stance|Crane_Stance|Lightning_Damage|Boost_Blockade_Health|Empowering_Calm|}} {{!}}-{{!}} | ||
Passives={{Data Field|Passives/Monk|swap}}}}</div> | Passives={{Data Field|Passives/Monk|swap}}}}</div> | ||
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+ | ==Combinations/Tips== | ||
+ | -Has great synergy with Huntress's. | ||
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+ | -Has decent synergy with Apprentice's. | ||
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+ | -Lightning Aura + Frost Bite Tower (Apprentice Tower). Frost Bite Tower slows the enemies making the enemies trapped in your Lightning Aura for longer. | ||
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+ | -Lightning Aura + Geysers (Huntress Trap). Geysers launch the enemy in the air drenching the enemy allowing the Lightning Aura to have increased damage and stun the enemy. | ||
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+ | -Sky Guard Tower + Geysers (Huntress Trap). Geysers launch the enemy into the air allowing Sky Guard Towers to attack the enemy as long as that enemy remains in the air. | ||
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+ | -Sky Guard Towers + Pole Smash. Pole smash launches the enemies into the air. This allows Sky Guard Turrets to attack the enemy. | ||
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+ | -Sky Towers + Tornado (Apprentice Skill). Tornado launches enemies into the air allowing Sky Guard Turrets to attack the enemy. |
Revision as of 15:22, 4 May 2015
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Overview
The Monk is a hybrid hero with both melee and ranged attacks. Melee Primary Attack deals Physical Damage, while ranged Secondary Attack deals Magical Damage.
Unlike other heroes, Monks are primarily a support class. Their units can either boost a units stats or can be used to help perform deadly combinations with other heroes units.
Information
Template:EditTool List of Monk-specific Mods:
List of Monk-specific Wayfarer Weapons:
Name | Fixed Mod | Effect |
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Glaive of the Storms | StormRider | Ride a cloud that changes your attacks to lightning dealing X Ability Power as Storm Damage for 15s. Enemies under get drenched and are hit for X% of Ability Power as Storm Damage every 2s. |
North Pole | Pole Launcher | Secondary Attacks fire additional North Poles that deal X% Hero Damage as Frost Damage, pierces 2 enemies and slows them by 40% for X seconds. |
Sky Dragon's Fury | Sky Dragon's Fury | Secondary attacks spawn a lightning ball dealing x% Ability Power as Storm Damage 2.5 times a second for y seconds. Ocurs every 8 seconds. |
Combinations/Tips
-Has great synergy with Huntress's.
-Has decent synergy with Apprentice's.
-Lightning Aura + Frost Bite Tower (Apprentice Tower). Frost Bite Tower slows the enemies making the enemies trapped in your Lightning Aura for longer.
-Lightning Aura + Geysers (Huntress Trap). Geysers launch the enemy in the air drenching the enemy allowing the Lightning Aura to have increased damage and stun the enemy.
-Sky Guard Tower + Geysers (Huntress Trap). Geysers launch the enemy into the air allowing Sky Guard Towers to attack the enemy as long as that enemy remains in the air.
-Sky Guard Towers + Pole Smash. Pole smash launches the enemies into the air. This allows Sky Guard Turrets to attack the enemy.
-Sky Towers + Tornado (Apprentice Skill). Tornado launches enemies into the air allowing Sky Guard Turrets to attack the enemy.