Difference between revisions of "Template:Passives"

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m (Reverted edits by Iamisom (talk) to last revision by Gigazelle)
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*% Chance to double the gold you collect.
 
*% Chance to double the gold you collect.
 
*% Increase in all projectile tower range.
 
*% Increase in all projectile tower range.
*X Increase in [[Defense]] interaction radius. (Gloves)
+
*X Increase in [[Defense]] interaction radius.
*% Increase in build rate during combat phase. (Gloves)
+
*% Increase in build rate during combat phase.
*% Increase in repair/upgrade rate during combat phase. (Gloves)
+
*% Increase in repair/upgrade rate during combat phase.
*X Increase in movement speed. (Boots)
+
*X Increase in movement speed.
 
*% Chance on hit to increase movement speed by 100%.
 
*% Chance on hit to increase movement speed by 100%.
 
*35% Chance do deal x magical earth damage when landing after jumping
 
*35% Chance do deal x magical earth damage when landing after jumping
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*X Extra magical armor.
 
*X Extra magical armor.
 
*X Mana restored every 5 seconds.
 
*X Mana restored every 5 seconds.
*% Reduction in ability mana cost. (Helms, Rings)
+
*% Reduction in ability mana cost.
*X Hero health restored every second. (Weapons, Chest)
+
*X Hero health restored every second.
*Restores X health with every attack. (Weapons, Chest)
+
*Restores X health with every attack.
 
*30% Chance on hit to drench target for Xs. (all waterdamage weapons)
 
*30% Chance on hit to drench target for Xs. (all waterdamage weapons)
 
*% Increase in critical hit damage.
 
*% Increase in critical hit damage.
 
*30% chance on hit to cause a fire explosion that does X damage to enemies around you
 
*30% chance on hit to cause a fire explosion that does X damage to enemies around you

Revision as of 12:11, 14 May 2015

List of General Hero Item Passives:

  • % More experience from enemies killed by heroes.
  • % More experience from enemies killed by defenses.
  • % More gold from enemies killed by heroes.
  • % More gold from enemies killed by defenses.
  • % Chance to double the gold you collect.
  • % Increase in all projectile tower range.
  • X Increase in Defense interaction radius.
  • % Increase in build rate during combat phase.
  • % Increase in repair/upgrade rate during combat phase.
  • X Increase in movement speed.
  • % Chance on hit to increase movement speed by 100%.
  • 35% Chance do deal x magical earth damage when landing after jumping
  • % Chance to stun an enemy for 1 secend when landing on it.
  • X Extra physical resist.
  • X Extra magical armor.
  • X Mana restored every 5 seconds.
  • % Reduction in ability mana cost.
  • X Hero health restored every second.
  • Restores X health with every attack.
  • 30% Chance on hit to drench target for Xs. (all waterdamage weapons)
  • % Increase in critical hit damage.
  • 30% chance on hit to cause a fire explosion that does X damage to enemies around you