Difference between revisions of "Squire"
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== Overview == | == Overview == | ||
The Squire is a sturdy melee hero. [[Primary Attack]] deals [[:Category:Physical Damage|Physical Damage]]. [[Secondary Attack]] raises his shield and greatly reduces incoming frontal damage. | The Squire is a sturdy melee hero. [[Primary Attack]] deals [[:Category:Physical Damage|Physical Damage]]. [[Secondary Attack]] raises his shield and greatly reduces incoming frontal damage. |
Revision as of 13:13, 19 August 2015
Squire
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Information | |||
Damage Type | 2 | ||
Base Stats (lvl 1) | |||
Base Stats (lvl 50) |
Overview
The Squire is a sturdy melee hero. Primary Attack deals Physical Damage. Secondary Attack raises his shield and greatly reduces incoming frontal damage.
Information
Sword Beam: The Squire unleashes a piercing beam that deals Magical Damage. | |
Provoke: The Squire Taunts nearby Enemies, drawing their attention. During the taunt, he boosts his hero damage and speed while reducing his damage taken. | |
Seismic Slam: The Squire slams his shield into the ground, dealing crushing physical damage and stunning enemies. |
Cannonball Tower: Fires a massive cannonball that deals Crushing Physical Damage to one enemy. | |
Spike Blockade: Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies. | |
Ballista: Fires a piercing projectile that deals Physical Damage in a line. Deals more damage to each enemy hit after the first. Can attack Flying enemies | |
Training Dummy: When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. |