Difference between revisions of "Skeleton"

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==Summoned Enemy==
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{{Enemy Infobox
Skeletons are a type of monster summoned by the Dark Mage monster. Specifically, they come from the corpses of fallen enemies that haven't dissipated.
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|image =
These skeletons generally come in 2 different types: The smaller, human-like skeletons, and the larger, Orc-like ones. They can also spawn in some lanes on certain maps.
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|damage_type = ??
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|damage = ??
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|health = ??
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}}
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== Description ==
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The Skeleton is normally a summoned [[Enemies|enemy]] from the fallen by the [[Dark_Mages|Dark Mage]] or Frost Mage but can also have its own lane that it can spawn from. They are all melee [[Enemies|enemies]] that can come in two forms:
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* Small Goblin sized skeletons that are on the lower side of health and damage
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* Large Orc sized skeletons that have a moderate amount of health and damage
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When summoned from fallen enemies by the Mages they are brought back in the same place they fell. This makes them particularly dangerous because they have less distance to walk than [[Enemies|enemies]] that walk out from spawn.
  
Skeletons are dangerous because they spawn where they previously died, giving them a head-start walking towards defenses and distracting your defenses from more important enemies like Javelin Throwers and Witch Doctors. They overwhelm defenses very quickly, but AoE Sources of damage can hold them off.
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== Strategy ==
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There is no specific way to deal with them outside of just dealing damage as normal. Fire damage does 50% more damage per hit which can make certain defenses really good at dealing with skeletons, like [[Monk#Defenses|Monk's Flame Aura]], [[Lavamancer#Defenses|Lavamancer's Fissures]], or [[Huntress#Defenses|Huntress' Blaze Balloons]]. You can also attune your damage with the Fire Chip or Fire Servo to get that damage bonus.
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== Schedule Icon ==
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[[File:Small Skeletons.png]]
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[[File:Large Skeletons.png]]
  
 
[[Category:Enemies]]
 
[[Category:Enemies]]

Revision as of 18:17, 15 December 2018

Skeleton
[[|300px]]
Information
Enemy Types ?
Lane Type ?
Appearances ?
Schedule Icon Miscellaneous Enemy Icon.png

Description

The Skeleton is normally a summoned enemy from the fallen by the Dark Mage or Frost Mage but can also have its own lane that it can spawn from. They are all melee enemies that can come in two forms:

  • Small Goblin sized skeletons that are on the lower side of health and damage
  • Large Orc sized skeletons that have a moderate amount of health and damage

When summoned from fallen enemies by the Mages they are brought back in the same place they fell. This makes them particularly dangerous because they have less distance to walk than enemies that walk out from spawn.

Strategy

There is no specific way to deal with them outside of just dealing damage as normal. Fire damage does 50% more damage per hit which can make certain defenses really good at dealing with skeletons, like Monk's Flame Aura, Lavamancer's Fissures, or Huntress' Blaze Balloons. You can also attune your damage with the Fire Chip or Fire Servo to get that damage bonus.

Schedule Icon

Small Skeletons.png Large Skeletons.png